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Proposed Bounty: AMOS or BlitzBASIC for MorphOS

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Velcro_SP

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Jun 8, 2007, 6:12:24 AM6/8/07
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Here is the draft text of a bounty I would like to do:

<begin bounty draft text>

This is a MorphOS bounty to present to the developers of AMOS or
BlitzBASIC on delivery of a free version for MorphOS that meets
certain minimal quality, stability and capability standards (to be
determined). In general the version is expected to have a reasonable
and useful set of commands and to be able to compile programs using
these commands.

Not every function of BlitzBASIC or MorphOS must be supported, however
non-functioning commands should be removed or hidden and a list of
supported commands and basic documentation (in digital form) are
expected. The version is expected to have reasonable stability and a
user-friendly installation. Compiled programs produed by the version
should be stand-alone and in most cases without the need for runtime
libraries or unusual dependencies.

Here are links for resources useful to those who might attempt to
claim the bounty:

http://www.david-mcminn.co.uk/bernd/ (AmiBlitz sources and other
files)
http://www.amiforce.de/amiblitz/amiblitz.php (Amiforce.de page on
AmiBlitz) (German)
http://www.clickteam.com/eng/downloadcenter.php?i=58 (AMOS sources and
other files)

There are also the Yahoo! groups "amiblitz" and "amos-list" where
assistance and encouragement may possible be found.

<end bounty draft text>

The idea that I and a partner are working on is to have a MorphOS
bounty website with four to six bounties that makes donating easy and
has frequent updated totals and a single discussion forum. One of the
other bounties may be for a free Amigaguide reader suitable for
inclusion on the MorphOS installation CD or other installation media.

lennart....@gmail.com

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May 8, 2015, 4:02:51 PM5/8/15
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Mark Sibly, the author of Blitzbasic, had some problems earlier - and it resulted in him pushing BlitzBasic into open-source. This means that anyone who knows morphos well from the SDK point of view, should be able to download and replace the UI parts with MUI rather than Win32 SDK calls.
It will require some work, perhaps even coding TED from scratch and adding the compiler (or better, making the compiler external and portable) but it can absolutely be done!
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