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68000 DOOMISH GAME, ANYONE CARE?

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Xavier Messersmith

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Sep 23, 1995, 3:00:00 AM9/23/95
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On 17 Sep 1995, David Cantin wrote:
> fact is amiga's sepecialy the bace 500,1000 &2000
> are under powerd. the teck is adiquet (sept ocs) and multytask is the gratest
> as a pludd the amiga is ram and hd efficiante
> the going ratio is i meg on an amiga is = to 2 to 2.5 meg on a pc
> same gose for hd space . not to mention most aMIGa stuff is machean coded

You spell great and forgot to mention that *ALL* Amigas can be updated in
some way.

\|/
@ @
*------------oOO-(_)-OOo-------------*------------------------------*
| __ ____ | A2000 7 MEG '030 / 40 MEG HD |
| ////\ /\/\ /\/ __ \/\ | The Amiga Community Lives! |
| __ //// /\ / / /\ / / / \/ /\ | \ / *-----------*
| \\\//// __ \/ _ _ \/ / (_/\/ __ \ | X |Idle/\/\/\/|
| \XX/ \/ \/\/ \/ \/\/\____/\/ \/ | / Caliber |Brains\/\/\|
| | \ @wco.com|Malfunction|
*------------------------------------*------------------*-----------*
Tomorrow's technology ten years ago!


Nathan Jones

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Sep 24, 1995, 3:00:00 AM9/24/95
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> You spell great and forgot to mention...

Yeah, that message did need to be decoded and reminded me of a number of
AOL users I've corresponded with, but his fundamental point was that the
main tech of the A500/2000 is underpowered. This is obvious and all, I just
wanted to make something for these old machines that might inject some life
into 'em..

--

"Who'll ever need more than 640K of RAM?" -Bill Gates
NPJ ----> On Amiga AutoPilot 1.80

MARC EDWARD FORRESTER

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Sep 25, 1995, 3:00:00 AM9/25/95
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Andrew Roehrig <aroe...@dragon.achilles.net> wrote:
>: Can some-one tell me how to decode this message? Is it in ROT-13 or
>: something? Please let me know because it looks really interesting.
>
>Hahahaha ROTFL!

Well, I understood it. But then, I've been up all night again.


Andrew Roehrig

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Sep 25, 1995, 3:00:00 AM9/25/95
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Jason Hutchens (hu...@ee.uwa.edu.au) wrote:
: dca...@termv.jammys.net (David Cantin) writes:

: >fact is amiga's sepecialy the bace 500,1000 &2000


: >are under powerd. the teck is adiquet (sept ocs) and multytask is the gratest
: >as a pludd the amiga is ram and hd efficiante
: >the going ratio is i meg on an amiga is = to 2 to 2.5 meg on a pc
: >same gose for hd space . not to mention most aMIGa stuff is machean coded

: Can some-one tell me how to decode this message? Is it in ROT-13 or


: something? Please let me know because it looks really interesting.

: J.

Hahahaha ROTFL!

ar


mur...@thelair.zynet.com

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Sep 27, 1995, 3:00:00 AM9/27/95
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Anthony Moore (Ant...@ahmoore.demon.co.uk) wrote:
: David Cantin (dca...@termv.jammys.net) wrote:
: : fact is amiga's sepecialy the bace 500,1000 &2000

: : are under powerd. the teck is adiquet (sept ocs) and multytask is the gratest
: : as a pludd the amiga is ram and hd efficiante
: : the going ratio is i meg on an amiga is = to 2 to 2.5 meg on a pc
: : same gose for hd space . not to mention most aMIGa stuff is machean coded

: Citadel is a doom clone, and it works on any Amiga
: ---

"Any?" I know it's a bit ridiculous to ask, but will that work on an
A500 with even a 1 meg Agnus? I was feeling super to be able to try
Nathan's demo of a Doom-ish engine, but it requires 2 megs of Chip Ram,
according to the .readme file. I know it's expecting more than quite a
bit to ask for DOOM on an A500, but it would be cool all the same. And,
where can Citadel be had? Is there a demo, or is it strictly commercial?

Moo.

Muraii/\Hyacinth

--
"Procrustes in modern dress, the nuclear scientist will prepare the bed on which mankind must lie: and if mankind doesn't fit--well, that will be just too bad for mankind." The Imminent Dr. Aldous Huxley, (c) 1946

Philip Kaulfuss

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Sep 29, 1995, 3:00:00 AM9/29/95
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mur...@thelair.zynet.com wrote:

: Anthony Moore (Ant...@ahmoore.demon.co.uk) wrote:
: : David Cantin (dca...@termv.jammys.net) wrote:
: : : fact is amiga's sepecialy the bace 500,1000 &2000
: : : are under powerd. the teck is adiquet (sept ocs) and multytask is the gratest
: : : as a pludd the amiga is ram and hd efficiante
: : : the going ratio is i meg on an amiga is = to 2 to 2.5 meg on a pc
: : : same gose for hd space . not to mention most aMIGa stuff is machean coded

: : Citadel is a doom clone, and it works on any Amiga

: "Any?" I know it's a bit ridiculous to ask, but will that work on an

: A500 with even a 1 meg Agnus? I was feeling super to be able to try
: Nathan's demo of a Doom-ish engine, but it requires 2 megs of Chip Ram,
: according to the .readme file. I know it's expecting more than quite a
: bit to ask for DOOM on an A500, but it would be cool all the same. And,
: where can Citadel be had? Is there a demo, or is it strictly commercial?

Yep! Any Amiga with 1MB. It's a commercial game to be released soon.
I have a demo here. However it looks just a bit too slow, even for
an A500, with about 1-2 fps on the larger screen sizes, and about 16 fps
on the smallest (which unfortunately is about 20x20 pixels). These
figures are my estimates from playing on my good old A500.

--
_______ _,-----------------._ _______
`-.____`.-"" Philip Kaulfuss ""-,'____,-'
`-.___\ ph...@boehme.demon.co.uk /___,-'
`-._>-.___________________,-<_,-'

Tuomas Paasiala

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Oct 1, 1995, 3:00:00 AM10/1/95
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ph...@boehme.demon.co.uk wrote:
P> Yep! Any Amiga with 1MB. It's a commercial game to be released soon.
P> I have a demo here. However it looks just a bit too slow, even for
P> an A500, with about 1-2 fps on the larger screen sizes, and about 16 fps
P> on the smallest (which unfortunately is about 20x20 pixels). These
P> figures are my estimates from playing on my good old A500.

Is this demo available in any FTP site? (aminet?)

... Friends don't let friends use MS-DOS.
___ Offline Orbit v0.80 (Unregistered Evaluation Copy)
--
---------------------------------------------
| Tuomas Paasiala | Saab 99 -69 1.7 |
| tuo...@dystopia.fi | - It's my life |
---------------------------------------------

Steven Rennocks

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Oct 14, 1995, 3:00:00 AM10/14/95
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Wow, I agree, those speeds sound a bit too slow for even an A500. Why
are the figures so bad ?

To put them into comparison, our latest release Virtual Karting for AGA
machines run at 25fps on a standard A1200, full-screen, 1*1/2*2 detail!
and 50fps on a clock doubled 020 processor or above! :) But, then
again our texture mapping is the fastest ever seen on an Amiga, faster
than Gloom, Fears, and AB3D at the same screen sizes and detail levels ;)

I still think figures of double or three times that for the A500 are
possible and might make Citadel playable.


--
Steve Rennocks
OTM

MARC EDWARD FORRESTER

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Oct 15, 1995, 3:00:00 AM10/15/95
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Steven Rennocks <o...@otmltd.demon.co.uk> wrote:
>To put them into comparison, our latest release Virtual Karting for AGA
>machines run at 25fps on a standard A1200, full-screen, 1*1/2*2 detail!
>and 50fps on a clock doubled 020 processor or above! :) But, then
>again our texture mapping is the fastest ever seen on an Amiga, faster
>than Gloom, Fears, and AB3D at the same screen sizes and detail levels ;)

Yes, but VK only has one plane to work with, the floor.
So not really a particularly fair comparison..

Philip Kaulfuss

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Oct 15, 1995, 3:00:00 AM10/15/95
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Steven Rennocks (o...@otmltd.demon.co.uk) wrote:

: Wow, I agree, those speeds sound a bit too slow for even an A500. Why

: are the figures so bad ?

: To put them into comparison, our latest release Virtual Karting for AGA

: machines run at 25fps on a standard A1200, full-screen, 1*1/2*2 detail!
: and 50fps on a clock doubled 020 processor or above! :) But, then
: again our texture mapping is the fastest ever seen on an Amiga, faster
: than Gloom, Fears, and AB3D at the same screen sizes and detail levels ;)

Hmm, I'm not so sure. The doom games have far more to draw on screen, thus
slowing it down, whereas VK is just rotating and scaling a flat plane. It
does it very well though. =)

: I still think figures of double or three times that for the A500 are

: possible and might make Citadel playable.

Again I'm not so sure. Perhaps with 4 or 8 colours.

--
_______ _,,---------------.._ _______


`-.____`.-'" Philip Kaulfuss "`-,'____,-'
`-.___\ ph...@boehme.demon.co.uk /___,-'

`-._>-.._________________,,-<_,-'

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