We are also looking for talented artists & effects coders interested in contributing their skills to help make
Speris 2 a great follow up on Amiga AGA/ECS & PC. If you are interested then please Email
Ian at : ISJ...@AOL.COM we can then discuss the work further.
Ian Jolly (Binary Emotions)
Why more simplified? About the best 'Conversations' I've ever
had in a CRPG were those in Star Control II, which I seem to be
going on about rather a lot, but I just got it recently, and it
really is very cool. You could probably play it under IBM
emulation on an 040/060 machine.
Anyway. These were basically the same as Monkey Island speech,
they speak, you choose an option, they reply, you reply, etc,
but with variable numbers of responses, a somewhat heirarchial
structure where you can get into a discussion on a particular
subject, then return to the sort of 'Main menu', and importantly,
differing attitudes and a good variety of possible approaches
open to you, so you could gain an alliance or an enemy depending
on how well you dealt with a particular species. And there was
a great deal of pointless humour, also, which is good.
OTOH, you could just have the good old 'Give the herbs to the
little old woman and trigger a spiel that explains half of
what's going on on this map' approach. Blech. :)
--
Marc Forrester, via his mum's ISP.
Good.
--
Stuart 'Kyzer' Caie - Kyzer/CSG |undergraduate of Aberdeen University |100%
http://www.abdn.ac.uk/~u13sac |My opinions aren't those of Aberdeen |Amiga -
ky...@4u.net ky...@hotmail.com |University or AUCC, thankfully.***** |always!
Packing class and eating pies!
Now, how about that CyberGFX-support? :-)
>We are also looking for talented artists & effects coders interested in
>contributing their skills to help make Speris 2 a great follow up on Amiga
>AGA/ECS & PC.
Was the original one ever released on the PC? If not, maybe you
should port it first? Just a suggestion - a lot of people would
want to play it first I guess.
It's good to hear that you are supporting the Amiga, although I
cannot promise I will buy this game (didn't like the SL1-demo a
lot, although it was well coded and had beutiful cute graphics!),
I guess there are a lot of people who WILL get it! Good luck!
-- rUSTYBRAIn --