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CNCD's Closer! Who's seen it?

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Philip Kaulfuss

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Feb 18, 1996, 3:00:00 AM2/18/96
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Who's seen this demo? Woah!! It's high time these routines were shoved into a
game.. those realtime raytraced bits with reflections and shadows and
lensflares are excellent. d3m0 c0d3rz r3wl. =)

--
_______ _.,---------------.._ _______
`-.____`.-'" Philip Kaulfuss "`-,'____,-'
`-.___\ ph...@boehme.demon.co.uk /___,-'
`-._>-.._________________.,-<_,-'

Morden

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Feb 20, 1996, 3:00:00 AM2/20/96
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Philip Kaulfuss said:
: Who's seen this demo? Woah!! It's high time these routines were shoved into a

: game.. those realtime raytraced bits with reflections and shadows and
: lensflares are excellent. d3m0 c0d3rz r3wl. =)

wtf are you talking about, I want it... :)

--
.sig96____
soon!/ / / --- Jason Murray -------- http://yallara.cs.rmit.edu.au/~s9507594
____/ / / "Go and |"If I live through this job without going completely
\ \/ / / poke the | insane, it will be a miracle of *biblical* proportions."
\/_/_/ plant." |'Well, there goes *my* faith in the almighty...'
<*> <*> - Zack |-- Ivanova / Corwin, A Day in the Strife ---- G66Z9 ----

Philip Kaulfuss

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Feb 20, 1996, 3:00:00 AM2/20/96
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Morden (s950...@minyos.its.rmit.EDU.AU) wrote:

: Philip Kaulfuss said:
: : Who's seen this demo? Woah!! It's high time these routines were shoved into a
: : game.. those realtime raytraced bits with reflections and shadows and
: : lensflares are excellent. d3m0 c0d3rz r3wl. =)

: wtf are you talking about, I want it... :)

Get it from aminet, demo/tp95/CNCD-Closer.lha

It needs AGA, and a fair whack of fastmem. It won the best demo award at the
party, BTW. =)

I might as well also say that -

2nd place was Oxygene1(+2).lha - very good
and 3rd was Faktory.lha - I think that's the right filename anyway.

All recommended by me. ;)

Chris

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Feb 21, 1996, 3:00:00 AM2/21/96
to
In article <960218192...@boehme.demon.co.uk>, ph...@boehme.demon.co.uk
says...

>Who's seen this demo? Woah!! It's high time these routines were shoved
>into a game.. those realtime raytraced bits with reflections and
>shadows and lensflares are excellent. d3m0 c0d3rz r3wl. =)

I've seeeen it! =:) Veyr nice it is too - however, the size is partly to do
with how good it is - Over 4 megs if I remember! They put 1 meg anim, alone,
just for the credits!!

Pity it uses blitter screen <sob>! (Virtual Karting like `chequered` look)

One of the most impressive demos I own...

I would be suspect of the "real time" bits - aleast some of it is probably an
anim or huge amounts of pre-calced stuff... (where did all that over 3Mb go?)

--
From Christopher Handley
Email: ela9...@sheffield.ac.uk
-------------------------------------------------------sig v2.05 A---------
//Amiga A1200/`030/40MHz/4MbFast | "Amiga - Back to KickAss!" ;)
\\/ + PowerStation (SCSI Hd & CD drive)|AB3D II,Virtual Rally,Star Fighter
---------------------------------------------------------------------------


donjanus

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Feb 21, 1996, 3:00:00 AM2/21/96
to
Philip Kaulfuss (ph...@boehme.demon.co.uk) wrote:

: Morden (s950...@minyos.its.rmit.EDU.AU) wrote:
: : Philip Kaulfuss said:
: : : Who's seen this demo? Woah!! It's high time these routines were shoved into a

: : : game.. those realtime raytraced bits with reflections and shadows and
: : : lensflares are excellent. d3m0 c0d3rz r3wl. =)

: : wtf are you talking about, I want it... :)

: Get it from aminet, demo/tp95/CNCD-Closer.lha

: It needs AGA, and a fair whack of fastmem. It won the best demo award at the
: party, BTW. =)

: I might as well also say that -

: 2nd place was Oxygene1(+2).lha - very good
: and 3rd was Faktory.lha - I think that's the right filename anyway.

: All recommended by me. ;)


Wait for TG96, TBL will win for sure... :D

I-GO/TBL (bl...@xs4all.nl)

David Packham

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Feb 21, 1996, 3:00:00 AM2/21/96
to
>>Who's seen this demo? Woah!! It's high time these routines were shoved
>>into a game.. those realtime raytraced bits with reflections and
>>shadows and lensflares are excellent. d3m0 c0d3rz r3wl. =)
>
>I've seeeen it! =:) Veyr nice it is too - however, the size is partly to do
>with how good it is - Over 4 megs if I remember! They put 1 meg anim, alone,
>just for the credits!!
>
>Pity it uses blitter screen <sob>! (Virtual Karting like `chequered` look)
>
>One of the most impressive demos I own...
>
>I would be suspect of the "real time" bits - aleast some of it is probably an
>anim or huge amounts of pre-calced stuff... (where did all that over 3Mb go?)
>

I agree, it`s about twice the size of most demos, and although long, is
too large for them all to be real time effects. Great demo of what an
expanded Amiga can do though.

Dave


S M Carless

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Feb 21, 1996, 3:00:00 AM2/21/96
to
Morden (s950...@minyos.its.rmit.EDU.AU) wrote:
: : Who's seen this demo? Woah!! It's high time these routines were shoved into a

: : game.. those realtime raytraced bits with reflections and shadows and
: : lensflares are excellent. d3m0 c0d3rz r3wl. =)

: wtf are you talking about, I want it... :)

It's a demo by a demogroup called CNCD which won The Party 5 demo
competition in Denmark this Xmas. 5meg HD space, and at least 2megfast
needed, although it should _theoretically_ run on a normal A1200, I
think. I never managed it. 030 recommended. :)

The graphics artist for this demo has worked for Bloodhouse, and did a
lot of the graphics for Super Stardust, btw. And Elfmania, I think. :)

It's available on Aminet in the demo/tp95 directory, or at ftp
i41s20.ira.uka.de, the Papa demo archive, in pub/TheParty95. 3 lha files.
And it's reviewed in the current issue of Amiga Format.

hum, a little off-topic, maybe. The 2nd placed demo, Oxygene "Vision",
had a really cool spaceship race part, a bit like Wipeout on da
Playstation. oo, that'd make a nice game. :) The demo needs 4megfast, btw.

Regards,
h0l.

( HoLLywOoD/Ax!$+VaLhaLLa+kFmF => http://www.dur.ac.uk/~d3fbcw <= )
("Justified and ancient seems a long time ago." - The KLF.)
(mUs!c/p!nBaLL/$nE$/AmIgA/gRaFf!t!/dEm0$.. s.m.c...@dur.ac.uk..)


Chris

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Feb 22, 1996, 3:00:00 AM2/22/96
to
In article <4gfbpm$1...@news.xs4all.nl>, donj...@xs1.xs4all.nl says...
[lots of snipping later...]

>: Get it from aminet, demo/tp95/CNCD-Closer.lha
>: 2nd place was Oxygene1(+2).lha - very good
>: and 3rd was Faktory.lha - I think that's the right filename anyway.
>
>: All recommended by me. ;)
>
> Wait for TG96, TBL will win for sure... :D
>
> I-GO/TBL (bl...@xs4all.nl)

When is it? The quality & amazingness of AGA demos has really increased in
the last 2 or so years - people have started requiring Fast memory, and even
an 030 ; this suits me just fine, as you may guess from my sig :))

I can`t wait for the stuff to start arriving on the Aminet! If good enough, I
might even buy it on CD.

Only downer is that some git (only kidding;) made a demo for only an 040 and
an FPU!!! Should be some demo.....

Aki Laukkanen

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Feb 22, 1996, 3:00:00 AM2/22/96
to
Chris (ELA9...@shef.ac.uk) wrote:

: I would be suspect of the "real time" bits - aleast some of it is probably an

: anim or huge amounts of pre-calced stuff... (where did all that over 3Mb go?)

Indeed credits and some backgrounds are animations but apart from that it's
all real time calculated.


--
Daeron

Paul Branney

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Feb 22, 1996, 3:00:00 AM2/22/96
to
On level 5, where is code A? I keep dying as I have only 50% energy. Is this
new version easier and faster or something? I had it before, but only started
playing yesterday. Like it the best of Doom games, along with Breathless.
Don't play others because not HD. How much is the full version?
--
Paul Branney (p...@dcs.ed.ac.uk)
CS & EE, Edinburgh University

Philip Kaulfuss

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Feb 22, 1996, 3:00:00 AM2/22/96
to
donjanus (donj...@xs1.xs4all.nl) wrote:

: Wait for TG96, TBL will win for sure... :D

What's TBL? =)

Brian Hansen

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Feb 23, 1996, 3:00:00 AM2/23/96
to
Am I the only one who thought that the Alcatraz demo was a
much better production ???

I know there wasn't much new but it is thee most system-
friendly demo I've ever seen, Its fast, lots of parts,
humor and one of the few TP95 demos with music thats doesn't
make u turn down the volume.

It came in 7. BTW !!! :-((

PS does anybody know where to get the 4. and 8.
placing demo ??

--------------------------------------
| The Danish Slacker |
| san...@inet.Uni-C.dk |
| |
| Niels Gjerl0ff |
|"Have you got the will to be weird?"|
--------------------------------------


Tim Boescke

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Feb 24, 1996, 3:00:00 AM2/24/96
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san...@inet.uni-c.dk (Brian Hansen) erzeugte am 23.02.1996 unter dem
Betreff "Re: CNCD's Closer! Who's seen it?" :

BH> Am I the only one who thought that the Alcatraz demo was a
BH> much better production ???

Yes.. !

BH> I know there wasn't much new but it is thee most system-
BH> friendly demo I've ever seen, Its fast, lots of parts,
BH> humor and one of the few TP95 demos with music thats doesn't
BH> make u turn down the volume.
BH>
BH> It came in 7. BTW !!! :-((
BH>
BH> PS does anybody know where to get the 4. and 8.
BH> placing demo ??

They aren`t at the Aminet I think. I got the 4. place at the Party.
I don`t know anything about the 8. place.

--
+--------------------------------------------------------------------+
| - AZ...@PEOPLE-S.people.de - Tim Boescke - AZURE /atw.bzr |
+------------------<programming on:AMIGA,PC,C64,PLUS/4,VCS2600>------+

Phillip Snell

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Feb 24, 1996, 3:00:00 AM2/24/96
to
On 22-Feb-96 17:19:48, Philip Kaulfuss (ph...@boehme.demon.co.uk) spoke about
Re: CNCD's Closer! Who's seen it?...

I replyed thus...

Hi Philip Kaulfuss!

>: Wait for TG96, TBL will win for sure... :D

>What's TBL? =)

The Black Loutus :)

Have a look at TBL-SPE.lha in demo/aga. 'Tis pretty cool :)

---
_ \ | _) | ___| | | \ Amiga 1200/030 @ 40Mhz 6Meg RAM /
| | __ \ | | \___ \ __ \ _ \ | | / X-Files Fan, Slighty Mad \
___/ | | | | | | | | | __/ | | \ /
_| _| |_|_|_| _____/ _| |_|\___|_|_| /---------------------------------\
--== fru...@dillusio.demon.co.uk ==-- \ Love Is A Fickle Hellcat /

The Room Is Cold, And It's Been Like This For Several Months.


Andreas Keirat

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Feb 24, 1996, 3:00:00 AM2/24/96
to
ph...@boehme.demon.co.uk (Philip Kaulfuss) benutze seine Tastatur am 22.02.1996 um 17:19:48 Uhr, um
folgenden Text unter dem Betreff "Re: CNCD's Closer! Who's seen it?" zu erzeugen:
PK> donjanus (donj...@xs1.xs4all.nl) wrote:
PK>
PK> : Wait for TG96, TBL will win for sure... :D
PK>
PK> What's TBL? =)
PK>

"The Black Lotus", a demo crew, based in Sweden I guess. "Famous" for
big demos (700K or more) with quite nice graphics and sounds, the code isnt
THAT spectacular, but anyway a good designing crew (might be the new
"Phenomena"...)

MfG,
Andreas

A4040-10MB-345MB-CDRom-Zyxel Modem-A4 Scanner...

Brian Hansen

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Feb 25, 1996, 3:00:00 AM2/25/96
to
Phillip Snell (fru...@dillusio.demon.co.uk) wrote:
: On 22-Feb-96 17:19:48, Philip Kaulfuss (ph...@boehme.demon.co.uk) spoke about
: Re: CNCD's Closer! Who's seen it?...

: I replyed thus...

: Hi Philip Kaulfuss!

: >: Wait for TG96, TBL will win for sure... :D

: >What's TBL? =)

: The Black Loutus :)

: Have a look at TBL-SPE.lha in demo/aga. 'Tis pretty cool :)

You've got to be kidding. Its one of the slowest Tmap
at tp95, granted they have optimized the code since
their last demo, but if the demo isn't running fluidly
on the machine that the democompeticion says is base then
they have exagerated their objects.

Why not just use smaller objects and get the fps up ?

Just my opp.

Paul Dossett

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Feb 25, 1996, 3:00:00 AM2/25/96
to
Paul Branney (p...@dcs.ed.ac.uk) said:
>On level 5, where is code A? I keep dying as I have only 50% energy. Is this
>new version easier and faster or something? I had it before, but only started
>playing yesterday. Like it the best of Doom games, along with Breathless.
>Don't play others because not HD. How much is the full version?

Um, AB3D is HD installable, as is Gloom Deluxe.

AB3D is *far* better than Nemac 4 as well. I can't say for Breathless as I
haven't seen it, but I'd say that AB3D II will kick its butt to
next Christmas..


--
Paul Dossett | Yamaha, Epiphone, Pearl, Paiste | Amiga 2000/040/21/365/3.1 __
-------------| RASTER Bubble Bobble betatester | Amiga CD32/020/2/CD/3.1__///
boo! : astr...@netspace.net.au.. | '76 Toyota Corolla 1.2 \XX/


Philip Kaulfuss

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Feb 25, 1996, 3:00:00 AM2/25/96
to
Phillip Snell (fru...@dillusio.demon.co.uk) wrote:

: Have a look at TBL-SPE.lha in demo/aga. 'Tis pretty cool :)

I had a look at it, and it's pretty good. Nothing to rival closer though, IMHO

Phillip Snell

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Feb 25, 1996, 3:00:00 AM2/25/96
to
On 25-Feb-96 03:48:36, Brian Hansen (san...@inet.uni-c.dk) spoke about Re:

CNCD's Closer! Who's seen it?...

I replyed thus...

Hi Brian Hansen!

>: The Black Loutus :)

>: Have a look at TBL-SPE.lha in demo/aga. 'Tis pretty cool :)

>You've got to be kidding. Its one of the slowest Tmap

Nope :) I thought it was pretty good.

>Why not just use smaller objects and get the fps up ?

Because smaller objects arnt as impressive as big objects?

---
_ \ | _) | ___| | | \ Amiga 1200/030 @ 40Mhz 6Meg RAM /
| | __ \ | | \___ \ __ \ _ \ | | / X-Files Fan, Slighty Mad \
___/ | | | | | | | | | __/ | | \ /
_| _| |_|_|_| _____/ _| |_|\___|_|_| /---------------------------------\

--== fru...@dillusio.demon.co.uk ==-- \ Beam Me Coz I Cant Leave.. /


Chris

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Feb 26, 1996, 3:00:00 AM2/26/96
to
In article <xL2PhMD...@ak18.fishtwn2.han.de>, fas...@fishtwn2.han.de
says...

>"The Black Lotus", a demo crew, based in Sweden I guess. "Famous" for
>big demos (700K or more) with quite nice graphics and sounds, the code isnt
>THAT spectacular, but anyway a good designing crew (might be the new
>"Phenomena"...)

700k isn`t big! 2-3 Megs is. "Closer CNCD" is of course ridiculous ;)

--
From Christopher Handley
Email: ela9...@sheffield.ac.uk

-------------------------------------------------------sig v2.10 A--------
//Amiga A1200/`030/40MHz/4Mb Fast ram | "Amiga - Back to KickAss!" ;)
\\/ + PowerStation (SCSI 540Mb Hd + |AB3D II, Virtual Rally, Justice,
single CD drive) [soon internal Zip] |Star Fighter, Xtreme Racing, ...
--------------------------------------------------------------------------


S M Carless

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Feb 27, 1996, 3:00:00 AM2/27/96
to
Brian Hansen (san...@inet.uni-c.dk) wrote:

: : Have a look at TBL-SPE.lha in demo/aga. 'Tis pretty cool :)

: You've got to be kidding. Its one of the slowest Tmap

TBL - "Spectral" was a rush-job to win a local demo-competition in Sweden
2 or 3 weeks ago, they're saving the big guns for The Gathering. Maybe
the poster is getting that one confused with "Mind Probe", their Party 5
demo? I like "Mind Probe" lots, especially the weird face effect and the
fishies..

..but then, I did write the music for half of it. :P

h0l.

P.S. Off topic, I know... I point everyone to alt.sys.amiga.demos!!!

Phillip Snell

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Feb 27, 1996, 3:00:00 AM2/27/96
to
On 25-Feb-96 11:54:36, Philip Kaulfuss (ph...@boehme.demon.co.uk) spoke about

Re: CNCD's Closer! Who's seen it?...

I replyed thus...

Hi Philip Kaulfuss!

>: Have a look at TBL-SPE.lha in demo/aga. 'Tis pretty cool :)

>I had a look at it, and it's pretty good. Nothing to rival closer though,
>IMHO
>=)

Oh no, but I thought I would be a good introduction to TBL :)

Fenric

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Feb 29, 1996, 3:00:00 AM2/29/96
to
In article <313587...@ic.ac.uk>, Phil Shimmin <ph...@ic.ac.uk> writes:

|>Philip Kaulfuss wrote:
|>>
|>> Morden (s950...@minyos.its.rmit.EDU.AU) wrote:
|>> : Philip Kaulfuss said:
|>> : : Who's seen this demo? Woah!! It's high time these routines were shoved into a
|>> : : game.. those realtime raytraced bits with reflections and shadows and
|>> : : lensflares are excellent. d3m0 c0d3rz r3wl. =)
|>>
|>> : wtf are you talking about, I want it... :)
|>>
|>> Get it from aminet, demo/tp95/CNCD-Closer.lha

Right. I'll have to get that.

|>Wah, its too big to get home from the pc at work. How the hell can I go
|>about getting it home/splitting it up and recombining etc? Any ideas
|>please?

There is a file on aminet (not sure where, util is a good guess) called Chunker.
This will split a file. There is an MSDOS version and Amiga version. Use join
on the Amiga to join them again.

|>
|>>
|>> It needs AGA, and a fair whack of fastmem. It won the best demo award at the
|>> party, BTW. =)
|>>
|>> I might as well also say that -
|>>

|>> 2nd place was Oxygene1(+2).lha - very good
|>> and 3rd was Faktory.lha - I think that's the right filename anyway.
|>>
|>> All recommended by me. ;)
|>
|>

|>Phil

---------- For a lie to work, it must be shrouded in the truth ----------
The Master - Doctor Who - The Ultimate Foe
n-e...@csm.uwe.ac.uk fen...@hell.btc.uwe.ac.uk
------------------- http://zen.btc.uwe.ac.uk/~n2-ellis/ -----------------


Casper

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Mar 1, 1996, 3:00:00 AM3/1/96
to
On Thu, 29 Feb 1996 11:03:22 +0000, Phil Shimmin (ph...@ic.ac.uk) wrote:
: Wah, its too big to get home from the pc at work. How the hell can I go

: about getting it home/splitting it up and recombining etc? Any ideas
: please?

Chunker.lha

It's on Aminet(tm).

Stu. :)
--
Stuart Tomlinson http://metro.turnpike.net/~stu/
'I told you I was a good dancer.'

Casper

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Mar 1, 1996, 3:00:00 AM3/1/96
to
On 1 Mar 1996 04:00:48 GMT, Morden (s950...@minyos.its.rmit.EDU.AU) wrote:
: Alright now, I downloaded "Closer".
: I unpacked it to ram: and it put files EVERYWHERE.
: What the hell do I do to RUN the damn thing?!

Assign Closer: to ram, and run closer.fix

Stu. :)
--
Stuart Tomlinson IRC: Casper
'I'm a good dancer. Honest I am.'

Philip Kaulfuss

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Mar 2, 1996, 3:00:00 AM3/2/96
to
Morden (s950...@minyos.its.rmit.EDU.AU) wrote:
: Alright now, I downloaded "Closer".

: I unpacked it to ram: and it put files EVERYWHERE.

: What the hell do I do to RUN the damn thing?!

Easy. =) I boot with no startup-sequence (it doesn't have enough memory with
me, otherwise), assign cncd: to wherever, cd to that dir, and run
closer_fix.exe

Andreas Keirat

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Mar 2, 1996, 3:00:00 AM3/2/96
to
s950...@minyos.its.rmit.EDU.AU (Morden) benutze seine Tastatur am 01.03.1996 um 04:00:48 Uhr, um
folgenden Text unter dem Betreff "Re: CNCD's Closer! Who's seen it?" zu erzeugen:
Mo> Alright now, I downloaded "Closer".
Mo>
Mo> I unpacked it to ram: and it put files EVERYWHERE.
Mo>
Mo> What the hell do I do to RUN the damn thing?!
Mo>

Double-Click on the icon, if its from "i41s20.ira.uka.de". Else start it
with "closer.exe" (maybe you have to boot without startup-sequence...
Assign a path to it aswell ("cncd:" or "closer:" dont know that ...)

Marc Forrester

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Mar 4, 1996, 3:00:00 AM3/4/96
to
Morden wrote:
> : : What the hell do I do to RUN the damn thing?!
> : Assign Closer: to ram, and run closer.fix
>
> Would be nice if some demo authors would include a bloody icon!!! :-\

:) Not putting the icons in is traditional.

Marc Forrester

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Mar 6, 1996, 3:00:00 AM3/6/96
to
>Philip Kaulfuss (ph...@boehme.demon.co.uk) wrote:
>: Easy. =) I boot with no startup-sequence (it doesn't have enough

>: memory with me, otherwise), assign cncd: to wherever, cd
>: to that dir, and run closer_fix.exe

And for those of you who can't d/load 2M files, here's the source:

void main()
{
printf("getting closer...\n");
}

:) What am I doing wrong here? Snoopdos doesn't register it even
trying to load any further files or anything, that's just -it-.

Er. What actually -is- CNCD, anyway? BTW?


Vinnie P. Rice

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Mar 8, 1996, 3:00:00 AM3/8/96
to
On 6 Mar 1996, Marc Forrester wrote:
> And for those of you who can't d/load 2M files, here's the source:
>
> void main()
> {
> printf("getting closer...\n");
> }
>
> :) What am I doing wrong here? Snoopdos doesn't register it even
> trying to load any further files or anything, that's just -it-.
>
> Er. What actually -is- CNCD, anyway? BTW?

I guess you should spend some money on some FAST mem (perhaps plugged in a
Blizzard Board). I don't think Closer will run on a 2Mb 1200 (or whatever
your specs are).

Though I must say, the source you gave away here (expect some real flames
from CNCD about copyright issues :) is quite interesting. I guess I'll
make a demo myself soon, with a similar message, and puzzle all the
Amigans about how to run it correctly :)

V.

Morden

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Mar 12, 1996, 3:00:00 AM3/12/96
to
Vinnie P. Rice said:
: > void main()

: > {
: > printf("getting closer...\n");
: > }
: >
: > :) What am I doing wrong here? Snoopdos doesn't register it even
: > trying to load any further files or anything, that's just -it-.
: >
: > Er. What actually -is- CNCD, anyway? BTW?
:
: I guess you should spend some money on some FAST mem (perhaps plugged in a
: Blizzard Board). I don't think Closer will run on a 2Mb 1200 (or whatever
: your specs are).

Apologies for excessive quoting...

I have *16* megs of 32 bit 60 ns fast ram and that source code is still
absolutely correct for what the damn thing is doing!

--
.sig96____
soon!/ / / --- Jason Murray -------- http://yallara.cs.rmit.edu.au/~jasmur -
____/ / / "Go and |"If I live through this job without going completely
\ \/ / / poke the | insane, it will be a miracle of *biblical* proportions."
\/_/_/ plant." |'Well, there goes *my* faith in the almighty...'
<*> <*> - Zack |-- Ivanova / Corwin, A Day in the Strife ---- G66Z9 ----

Aki Laukkanen

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Mar 13, 1996, 3:00:00 AM3/13/96
to

>I have *16* megs of 32 bit 60 ns fast ram and that source code is still
>absolutely correct for what the damn thing is doing!

The executable is packed with aging Titanics packer. You might want to try to
unpack it (with xfd maybe). That packer mightn't work with all configurations
or something. Oh, and did you remember the CNCD: assign and are you sure you
have all the files?

--
Daeron

I'm morphing objects in another window.


ekal...@alpha2.curtin.edu.au

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Mar 14, 1996, 3:00:00 AM3/14/96
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In Article <780.6629...@netspace.net.au>

astr...@netspace.net.au (Paul Dossett) writes:
>Paul Branney (p...@dcs.ed.ac.uk) said:
>>On level 5, where is code A? I keep dying as I have only 50% energy. Is this
>>new version easier and faster or something? I had it before, but only started
>>playing yesterday. Like it the best of Doom games, along with Breathless.
>>Don't play others because not HD. How much is the full version?
>
>Um, AB3D is HD installable, as is Gloom Deluxe.
>
>AB3D is *far* better than nemac 4..... *snip*
I dont think so.. if you like super chunky games get ab3d bu if you like cool
playable games get nemac 4 (if it runs well on yer sys..) I have found nemac 4
to have the BEST PLOT and well if it has a good plot it wil end up a good game
:) ..

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Vinnie P. Rice

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Mar 15, 1996, 3:00:00 AM3/15/96
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On 12 Mar 1996, Morden wrote:

> Vinnie P. Rice said:
> : I guess you should spend some money on some FAST mem (perhaps plugged in a
> : Blizzard Board). I don't think Closer will run on a 2Mb 1200 (or whatever
> : your specs are).
>
> Apologies for excessive quoting...
>

> I have *16* megs of 32 bit 60 ns fast ram and that source code is still
> absolutely correct for what the damn thing is doing!

Er, well, did you assign CNCD: to the dir where you unpacked the demo? If
so there's nothing more I can think of...

V.

Jyrki Saarinen

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Mar 15, 1996, 3:00:00 AM3/15/96
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> Apologies for excessive quoting...
>
> I have *16* megs of 32 bit 60 ns fast ram and that source code is still
> absolutely correct for what the damn thing is doing!

Have you assigned CNCD: to the directory where you have those
files?

-- _
a Stellar programmer _ //
"Amiga - back for the future" \X/

Jmonson

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Mar 16, 1996, 3:00:00 AM3/16/96
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>Robots *aren't* scary - I'm sorry! Play the Gothic Tombs level of Gloom with
>headphones on and I guarantee you'll jump somewhere!

hell, I jumped, and got my heart racing every time I heard one of those
Reptillian critters racing towards me, not to mention the ghosts!

Jason


<tsb>
________________________ _______________________________
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Speed Kills - Use Windows!


Paul Dossett

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Mar 18, 1996, 3:00:00 AM3/18/96
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Jmonson (jmo...@chch.planet.org.nz) said:
>>Robots *aren't* scary - I'm sorry! Play the Gothic Tombs level of Gloom
>>with headphones on and I guarantee you'll jump somewhere!

>hell, I jumped, and got my heart racing every time I heard one of those
>Reptillian critters racing towards me, not to mention the ghosts!

I had a friend over yesterday and linked my 2000 and CD32 for the first time
with Gloom. I couldn't believe, with somebody else in the room, I was still
shouting, 'waaah! argh! no!!!' :)

That's why I want CyberGraphX for AB3D 2 - so I can get the same from it!


--
Paul Dossett | EpiphoneYamahaPearlPaiste | Amiga 2000/040/17/365/3.1 __
-------------| Amiga owner since 1988! | Amiga CD32/020/10/200/3.1__///
Melbourne OZ | astr...@netspace.net.au | 1976 Toyota Corolla 1.2 \XX/

Disclaimer: You get what you pay for.


Amiga lover / CHASE OUT

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Mar 18, 1996, 3:00:00 AM3/18/96
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Storm (st...@ar.ar.com.au) wrote:
: Marc Forrester (me...@aber.ac.uk) wrote:

: ..because then you don't have to include the code to reply to the Workbench
: message needed to run things from an icon.. :-)

But you can just have a iconx script icon.....
--

================================
Daniel Roach
Cm2b...@bs47c.staffS.Ac.uk
Amiga owner, Rem and Indie music fan!
"Thunder only happens when it's raining"

Amiga lover / CHASE OUT

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Mar 18, 1996, 3:00:00 AM3/18/96
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Vinnie P. Rice (mdh...@eduserv.rug.ac.be) wrote:

: On 6 Mar 1996, Marc Forrester wrote:
: > And for those of you who can't d/load 2M files, here's the source:
: >
: > void main()
: > {
: > printf("getting closer...\n");
: > }
: >
: > :) What am I doing wrong here? Snoopdos doesn't register it even
: > trying to load any further files or anything, that's just -it-.
: >
: > Er. What actually -is- CNCD, anyway? BTW?

: I guess you should spend some money on some FAST mem (perhaps plugged in a

: Blizzard Board). I don't think Closer will run on a 2Mb 1200 (or whatever
: your specs are).

: Though I must say, the source you gave away here (expect some real flames

: from CNCD about copyright issues :) is quite interesting. I guess I'll
: make a demo myself soon, with a similar message, and puzzle all the
: Amigans about how to run it correctly :)

: V.

The new demo "gomjabbar" does a similar thing - iit does actually play music,
but accompanies it with a black screen and lots of HD loading...

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