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Best archimedes game ?

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Henry

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Jun 23, 2004, 7:23:01 PM6/23/04
to
Having been away from the Archie for many years and having missed a lot of
the recent development I would like to hear back as to what would be
considered the best game ever released for the Archimedes, back when I owned
my A310 I was blown away by games like Conqueror could master Lander and
was highly dissapointed when I purchased and played White Magic... I even
bought an entertainment package, as I could not stop laughing, called
Minotaur however I suspect it was marketed as a game.

Thanks

Henry


Mark Rowan

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Jun 23, 2004, 8:52:24 PM6/23/04
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In article <phoCc.58233$sj4....@news-server.bigpond.net.au>,

Henry <n...@spam.com> wrote:
> I would like to hear back as to what would be considered the best game
> ever released for the Archimedes

For me it's a close draw between Elite, Stunt Racer 2000, and Chocks Away.

Elite wins for longevity on the extended open gameplay format, whilst
Chocks Away is amazing fun to play multiplayer and can easily provide
half an hour's entertainment on a single mission. I have been known to
play serial-link games across floors of the house, using walkie-talkies
to communicate with the other player!

Stunt Racer 2000 has all the action you could want and a superb
two-player mode (especially 'Killer') but the action only goes on for a
couple of minutes at a time.

Tough call! And these are still the games which draw me back time and
again, even in these days of multi-million pound blockbusters.

--
Worst Month of 1981 for Downhill Skiing: August. The lines are the shortest, though.

||Mark Rowan|| Castle Iyonix 600MHz XScale, 128MB, ADFS 80+20GB, RO 5.06
http://www.tamias.co.uk | mark(at)tamias co uk | ICQ 30759398 | ZFC-A (Ar)
Reply-to is valid. PGP mail preferred: http://www.tamias.co.uk/email.html

The Doctor

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Jun 24, 2004, 6:36:33 AM6/24/04
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In message <phoCc.58233$sj4....@news-server.bigpond.net.au>
"Henry" <n...@spam.com> wrote:

I often wonder what the best way of defining the 'best' game is.
I think probably the game that I've the most time playing is a good way
to judge.
I played Populous for a long time, but then as that was a port from
other platforms I wonder if it should be counted.
Same with lotus Turbo Challenge II.
RISC OS only games?
Small - Must play this again
X-Fire - Ditto
Cataclysm - Never could complete the last level of this
Wavelength - Played regularly
Quark - Best shootemup I'd played until I found Tyrian (PC)
Mice - Great game and you can design your own screens
Nuclear Holocaust - Unable to register this unfortunately
Paradroid - A game I seem to be totally crap at! (I actually prefer
Quazatron on the Speccy)
Lemmings - Also a port but probably the best one
Star Fighter 3000 - The first and best version
Sunburst - Next best thing to Elite.

So, thats my list of favs.
Cheers!

--
Graham
The Main Control Room - www.thedeathzone.free-online.co.uk
Deathzone Emulation - www.thedeathzone.free-online.co.uk/emulation

Tim Dodsworth

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Jun 24, 2004, 6:58:03 AM6/24/04
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Mark Rowan <arti...@hotpop.com> wrote in message news:<4cc3d02c7...@hotpop.com>...

> For me it's a close draw between Elite, Stunt Racer 2000, and Chocks Away.
>
> Elite wins for longevity on the extended open gameplay format, whilst
> Chocks Away is amazing fun to play multiplayer and can easily provide
> half an hour's entertainment on a single mission. I have been known to
> play serial-link games across floors of the house, using walkie-talkies
> to communicate with the other player!
>
> Stunt Racer 2000 has all the action you could want and a superb
> two-player mode (especially 'Killer') but the action only goes on for a
> couple of minutes at a time.
>
> Tough call! And these are still the games which draw me back time and
> again, even in these days of multi-million pound blockbusters.

It is tough. Yes Chocks Away and SR2000 were both great fun especially 2
player, certainly right up there. I spent many hours playing both but maybe
SR2000 more in 1 player mode. One of my favourites has to be Twinworld. Loved
it and one of the few I completed without cheating. SWIV was another one, great
game. I really enjoyed Sensible Soccer and spent and very long time playing it.
And then there was Lemmings. Oh yes, thinking back to those days with fond
memories. There were so many great games.

If we taking all RISC OS games into account not for Archimedes then I'd have to
include the RComp conversions like DOOM+, Heretic, Hexen and Quake. Played them
all to death, probably liked Hexen the best. You do need a fast machine to make
it worth it though. I'd love to see the first 3 run natively (and optimised) on
my Iyonix to get some really great framerates at high resolutions :)

Saying that my favourite would have to be Heroes of Might and Magic 2. It's so
addictive and great fun. I've only played it 1 player as well. I've probably
spent 1000 hours over several years playing this game. Some XL levels took
several weeks on their own. I have used the 5 free black dragons cheat on
occasion but for me this didn't spoil the fun.

Tim.

Andrew W

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Jun 24, 2004, 9:48:25 AM6/24/04
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In article <6ea705c44c...@thedeathzone.free-online.co.uk>, The Doctor
<URL:mailto:thed...@thedeathzone.free-online.co.uk> wrote:


> Star Fighter 3000 - The first and best version

It's hardly got worse has it?


A.Weston
--
Staffordshire, Great Britain.

The Doctor

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Jun 24, 2004, 1:02:35 PM6/24/04
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In message <ant24132...@ukonline.co.uk>
Andrew W <nospam@invalid> wrote:

> In article <6ea705c44c...@thedeathzone.free-online.co.uk>, The Doctor
> <URL:mailto:thed...@thedeathzone.free-online.co.uk> wrote:
>
>
> > Star Fighter 3000 - The first and best version
> It's hardly got worse has it?
>

Well, you are aware of the 3DO, Playstation and PC versions?
Personally I think the PC version was the best of those three and the
3DO the worst, but some people think otherwise.

Sincil Bank

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Jun 24, 2004, 1:55:53 PM6/24/04
to

My vote would go for Chocks Away, with Stunt Racer 2000 second.

Other good games in my opinion:

Elite - fantastic
Saloon Cars Deluxe
Diggers
Cannon Fodder
Cataclysm
Mad Professor Mariati
Pacmania
Flight Sim Toolkit (does that count as a game? Had many hours of fun
with this - anyone got a copy they want to sell? Lost mine! )
Sim City - great

Looking back, I did alright for good, playable games. At the time
however I always looked longingly at the games that were appearing on
the Amiga & PC's.

I won over many Amiga-owning friends with Chocks Away and Stunt Racer
2000 2 player sessions :-)

Steve

Rob White

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Jun 24, 2004, 6:40:56 PM6/24/04
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In message <e5fa5591.04062...@posting.google.com>
tim...@tdodsworth.freeserve.co.uk (Tim Dodsworth) wrote:

> It is tough.

Too tough to call I'd say!

One of my personal favourites which I don't think anyone else has
mentioned is Gribbly's Day Out. Fair enough it suffered from some
horrendous collision detection at times, but I've never played a game
like it.

Other favourites include Aargh!, Hamsters, Nevyron/Technodream, Spheres
Of Chaos, Enigma and RailPro.

The best non-Acorn format game IMHO would have to be either Resident
Evil (PSX version) or Grand Theft Auto III, although Virus2000 was also
another game I played *to death*.


Cheers,
Rob

Philip Green

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Jun 25, 2004, 3:14:15 AM6/25/04
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"Henry" <n...@spam.com> wrote in message
news:phoCc.58233$sj4....@news-server.bigpond.net.au...

> Having been away from the Archie for many years and having missed a lot
of
> the recent development I would like to hear back as to what would be
> considered the best game ever released for the Archimedes,
> Thanks
>
> Henry

Measured by time spent and still enjoying it, I would say !Taipei followed
closely by the Archimedes port of DOOM.


Andrew W

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Jun 25, 2004, 9:52:10 AM6/25/04
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In article <f1fe28c44c...@thedeathzone.free-online.co.uk>, The Doctor
<URL:mailto:thed...@thedeathzone.free-online.co.uk> wrote:

> > > Star Fighter 3000 - The first and best version
> > It's hardly got worse has it?
> >
> Well, you are aware of the 3DO, Playstation and PC versions?
> Personally I think the PC version was the best of those three and the
> 3DO the worst, but some people think otherwise.

Oh, thought he meant the iSV/APDL version.

William McNee

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Jun 25, 2004, 12:39:33 PM6/25/04
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In article <e5fa5591.04062...@posting.google.com>,

Tim Dodsworth <tim...@tdodsworth.freeserve.co.uk> wrote:
> Saying that my favourite would have to be Heroes of Might and Magic 2. It's so
> addictive and great fun. I've only played it 1 player as well. I've probably
> spent 1000 hours over several years playing this game. Some XL levels took
> several weeks on their own. I have used the 5 free black dragons cheat on
> occasion but for me this didn't spoil the fun.

I have to agree with you on all those points. It's fun when you have 25
black dragons in your army and you decimate your foes, although I do this
without cheating!
I have also got the Expansion Pack and have also downloaded lots of maps I
found on the net after finishing the campaigns.
And I do intend to play them all...:-)
I would say that SF3000 is my 2nd favourite game, with Doom 3rd. I would
have had Black Angel 3rd, but it kept crashing despite upgrades...:-(

> Tim.

William

--
West Lothian, Scotland

162MB StrongArm RISC PC 20GB Harddisc RISC OS 4.37



The Doctor

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Jun 25, 2004, 12:40:36 PM6/25/04
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In message <ant25131...@ukonline.co.uk>
Andrew W <nospam@invalid> wrote:

Oh I see.
No, it hasn't got worse, only better with Chris' efforts.

William McNee

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Jun 25, 2004, 1:05:18 PM6/25/04
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In article <15f947c...@aqus02.dsl.pipex.com>,

Rob White <mfl...@dsl.pipex.com> wrote:
> The best non-Acorn format game IMHO would have to be either Resident
> Evil (PSX version) or Grand Theft Auto III, although Virus2000 was also
> another game I played *to death*.

Without a doubt, my favourite ever game is Zelda: Ocarina Of Time on the
Nintendo 64 (and now available for the Gamecube), 2nd favourite probably
Final Fantasy 6 on the PS1, third Super Metroid on the SNES.

> Cheers,
> Rob

Martin Dann

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Jun 25, 2004, 1:17:39 PM6/25/04
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In message <phoCc.58233$sj4....@news-server.bigpond.net.au>
"Henry" <n...@spam.com> wrote:

!SPatience is brilliant, as it has many variations of patience, and can
help waste many hours.


Martin.

--
According to the human genome project, humans are 50-60% bananas.
When emailing me, please include the word Banana in the subject line.

Iain Williamson

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Jun 25, 2004, 7:35:20 PM6/25/04
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In message <kp4md01edm2m94ita...@4ax.com>
Sincil Bank <bigma...@hotmail.com> wrote:

> On Wed, 23 Jun 2004 23:23:01 GMT, "Henry" <n...@spam.com> wrote:
>
> > Having been away from the Archie for many years and having missed a
> > lot of the recent development I would like to hear back as to what
> > would be considered the best game ever released for the Archimedes,

> My vote would go for Chocks Away, with Stunt Racer 2000 second.

I've been wondering about SR2000, after being reminded about it in
connection with SR on the 16-bit and 8-bit machines - would it still be
playable these days. Now, I remember spending hours on it back in the day,
especially in two-player mode, but I also remember it being jerky as hell
and incredibly unforgiving. These days, possibly as a result of having
even more things I should be doing instead than ever before, I have much
higher demands of my games - in particular that they never become
frustrating. If I had a copy that worked, would I find it had lost its old
appeal, now that any visual appeal it had has worn off, and I've seen how
much of a better (IMO) learning curve games can have? Or would I still
play it in the same way I still play Defender, despite the fact that game
can swallow my credits as quickly as it ever did?

Chocks Away on the other hand I imagine would still be a great laugh.


>
> Other good games in my opinion:

My most played games have to be:
Tetris (BIAtetris, Bloxed, Colour Tetris)
TaiPei (various versions)
Spheres of Chaos
Virtual Golf
The Amiga ports (Lemmings, TwinWorld, Gods)
ArcElite
Bambuzle
Bug Hunter II (am I the only person who prefered te sequel to the original?)
Doom

I'd have to say Spheres of Chaos is my favourite out of that lot. I can't
think of many updates of old 8-bit standards that have really improved
upon the original, and the visuals have hardly aged.

--
To avoid being sent to a communal spam bin, remove the XXX
to e-mail me. You'll get a quicker response --- Iain Williamson

Mark Rowan

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Jun 26, 2004, 6:39:32 PM6/26/04
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In article <0acad0c...@rednova.demon.co.uk>, Iain Williamson

<iai...@rednova.demon.co.uk> wrote:
> In message <kp4md01edm2m94ita...@4ax.com> Sincil Bank
> <bigma...@hotmail.com> wrote:
> > My vote would go for Chocks Away, with Stunt Racer 2000 second.

> I've been wondering about SR2000, after being reminded about it in
> connection with SR on the 16-bit and 8-bit machines - would it still be
> playable these days.

Certainly is for me.

> Now, I remember spending hours on it back in the day, especially in
> two-player mode, but I also remember it being jerky as hell and
> incredibly unforgiving.

On what machine?

It was fine on an A5000, and the StrongARM upgrade let it play smoothly
on a RO4 SA RiscPC.

Now with Aemulor Pro I can again play it (somewhat faster) on my Iyonix.
It's almost too fast in fact... I might emulate with ARM610 instead of
ARM3.

> These days, possibly as a result of having even more things I should be
> doing instead than ever before, I have much higher demands of my games
> - in particular that they never become frustrating. If I had a copy
> that worked, would I find it had lost its old appeal, now that any
> visual appeal it had has worn off, and I've seen how much of a better
> (IMO) learning curve games can have?

I still find it to be intense and enjoyable action, visual appeal aside.
Although I do find it frustrating sometimes having to play a level over
and over again due to some small mistake - one slip on SR2000 at high
speed and you're off the track for good.

> Or would I still play it in the same way I still play Defender, despite
> the fact that game can swallow my credits as quickly as it ever did?

Probably from the sound of things; not that I know anything about
Defender!

> Chocks Away on the other hand I imagine would still be a great laugh.

Certainly is. I spent literally hours at school supposedly during
programming lessons playing Chocks Away with my friend :-)

> I'd have to say Spheres of Chaos is my favourite out of that lot. I
> can't think of many updates of old 8-bit standards that have really
> improved upon the original, and the visuals have hardly aged.

Ah that's an excellent one :-)

--
Statistics are like a bikini. What they reveal is interesting, but what they conceal is vital.

Rob White

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Jun 27, 2004, 4:36:48 AM6/27/04
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In message <4cc4ad84...@hame.the.noo.invalid>
William McNee <wul...@hame.the.noo.invalid> wrote:

> Without a doubt, my favourite ever game is Zelda: Ocarina Of Time on the
> Nintendo 64 (and now available for the Gamecube), 2nd favourite probably
> Final Fantasy 6 on the PS1, third Super Metroid on the SNES.

Ah, Metroid. Superb platformer. A close 4th is Super Mario Sunshine on
the gamecube. I've been playing that for eight weeks solidly!


Cheers,
Rob

William McNee

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Jun 27, 2004, 1:23:44 PM6/27/04
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In article <a53286c...@aqus02.dsl.pipex.com>,

Rob White <mfl...@dsl.pipex.com> wrote:
> Ah, Metroid. Superb platformer. A close 4th is Super Mario Sunshine on
> the gamecube. I've been playing that for eight weeks solidly!

Mmm...have to say I got a bit bored with SMS, and so haven't yet finished
it, even though I got it quite soon after it came out. Mind you, in saying
that, I've loads of other games I've still to finish...

Iain Williamson

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Jun 27, 2004, 3:11:03 PM6/27/04
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In message <4cc54f843...@hotpop.com>
Mark Rowan <arti...@hotpop.com> wrote:

> In article <0acad0c...@rednova.demon.co.uk>, Iain Williamson
> <iai...@rednova.demon.co.uk> wrote:
> > In message <kp4md01edm2m94ita...@4ax.com> Sincil Bank
> > <bigma...@hotmail.com> wrote:
> > > My vote would go for Chocks Away, with Stunt Racer 2000 second.
>

> > Now, I remember spending hours on it back in the day, especially in
> > two-player mode, but I also remember it being jerky as hell and
> > incredibly unforgiving.
>
> On what machine?
>
> It was fine on an A5000, and the StrongARM upgrade let it play smoothly
> on a RO4 SA RiscPC.

Ah, that may be the problem - I was playing on an ARM 2 machine.

I might have to see if I can find my original discs and that SA upgrade
and put it to use on this RiscPC.

[snip]


>
> Probably from the sound of things; not that I know anything about
> Defender!
>

I don't know how well it runs under RISC OS MAME, but if you have access
to a Playstation, PS2, xbox, Dreamcast, Mac or of course, PC, there should
be a port (or MAME) available.

That said, Planetoid was actually a pretty faithful port, so if you ever
played that, you'll know what I mean. If not, I recommend you go get
Defender pronto!

Colin Cartmell-Browne

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Jun 27, 2004, 4:14:59 AM6/27/04
to

> Saying that my favourite would have to be Heroes of Might and Magic 2.

Agreed 100%. Definatly my favourite game for the RPC.

>It's so addictive and great fun. I've only played it 1 player as well.

Two player is just as fun, my wife and i used to play it load -but she got
annoyed that I kept beating her! ; o)

>I've probably spent 1000 hours over several years playing this game. Some >XL levels took several weeks on their own. I have used the 5 free black >dragons cheat on occasion but for me this didn't spoil the fun.

What five black dragons cheat ?

John Cartmell

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Jun 28, 2004, 3:54:32 PM6/28/04
to
In article <4cc5843366ca...@ukonline.co.uk>, Colin

Don't tell him!
E-mail the cheat to me and I'll make sure his wife learns how to beat him.
;-)

--
John Cartmell john@ followed by finnybank.com FAX +44 (0)8700-519-527
Qercus magazine & FD Games www.finnybank.com www.acornuser.com
Qercus - a fusion of Acorn Publisher & Acorn User magazines

Alex Macfarlane Smith

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Jun 28, 2004, 6:14:35 PM6/28/04
to
In message <4cc6481...@cartmell.demon.co.uk>
John Cartmell <jo...@cartmell.demon.co.uk> wrote:

> In article <4cc5843366ca...@ukonline.co.uk>, Colin
> Cartmell-Browne <cartmel...@ukonline.co.uk> wrote:
> > In article <e5fa5591.04062...@posting.google.com>, Tim
> > Dodsworth <tim...@tdodsworth.freeserve.co.uk> wrote:
>
> > > Saying that my favourite would have to be Heroes of Might and Magic 2.
>

[snip]


>
> > What five black dragons cheat ?
>
> Don't tell him!
> E-mail the cheat to me and I'll make sure his wife learns how to beat him.
> ;-)
>

It's easy enough to find on Google.

Alex.
--
E-mail: al...@archifishal.co.uk
WWW: http://www.archifishal.co.uk/
MSN: archi...@gmx.co.uk

William McNee

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Jun 29, 2004, 12:38:56 PM6/29/04
to
In article <4cc5843366ca...@ukonline.co.uk>,
Colin Cartmell-Browne <cartmel...@ukonline.co.uk> wrote:

<HOMM2>

> What five black dragons cheat ?

There are certain key combinations you can type in whilst playing the
game. This is just one of them.
I did have them written down somewhere but I've lost the bit of paper.
Be aware that if you use these cheats, and you get your name on the high
score table, you will have Cheater listed alongside your name.

Jerome Mathevet

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Jun 29, 2004, 6:22:00 PM6/29/04
to
In message <0acad0c...@rednova.demon.co.uk>
Iain Williamson <iai...@rednova.demon.co.uk> wrote:

> My most played games have to be:
> Tetris (BIAtetris, Bloxed, Colour Tetris)

I also remember Tertis by SICK, whose effects were quite impressive at
the time (PS:has anyone managed to make it work for RISC OS 4 ?).
There was also the Scorpius demo by the same group of people. A shame
the real thing never showed up, it looked so promising !

But the Archimedes never was a real games machine.

As conversion/port, Dune II is my favourite.

As original game, that's SF3000.

On other machines, I liked a lot Zelda (any version) or SF2 in arcades

> TaiPei (various versions)
> Spheres of Chaos
> Virtual Golf
> The Amiga ports (Lemmings, TwinWorld, Gods)
> ArcElite
> Bambuzle
> Bug Hunter II (am I the only person who prefered te sequel to the
> original?) Doom

--
Jérôme Mathevet

Andrew W

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Jun 30, 2004, 11:09:32 AM6/30/04
to
In article <546bd9c64c%speed...@straciatella.my.home>, Jerome Mathevet
<URL:mailto:jerome....@freeeee.fr> wrote:

> I also remember Tertis by SICK, whose effects were quite impressive at
> the time (PS:has anyone managed to make it work for RISC OS 4 ?).
> There was also the Scorpius demo by the same group of people. A shame
> the real thing never showed up, it looked so promising !
>
> But the Archimedes never was a real games machine.
>

Did anybody ever play many of the adventure games for 32bit machines?
For example, the Magnetic scrolls adventures? They were brilliant
according to the reviews. I don't know how far the parser and so on had
advanced but the graphics and stories sounded great.

Colin Cartmell-Browne

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Jun 29, 2004, 1:34:51 PM6/29/04
to
In article <8ae754c64c%alex...@aardvark.archifishal.co.uk>,

Alex Macfarlane Smith <nos...@archifishal.co.uk> wrote:
> In message <4cc6481...@cartmell.demon.co.uk>
> John Cartmell <jo...@cartmell.demon.co.uk> wrote:

> > In article <4cc5843366ca...@ukonline.co.uk>, Colin
> > Cartmell-Browne <cartmel...@ukonline.co.uk> wrote:
> > > In article <e5fa5591.04062...@posting.google.com>, Tim
> > > Dodsworth <tim...@tdodsworth.freeserve.co.uk> wrote:
> >
> > > > Saying that my favourite would have to be Heroes of Might and Magic > > > >2.
> >
> [snip]
> >
> > > What five black dragons cheat ?
> >
> > Don't tell him!
> > E-mail the cheat to me and I'll make sure his wife learns how to beat >>him.

<FX: Smug mode on>

Even with the cheat I doubt she'll win! ;oP

<FX: Smug mode off>

Actually SWMBO has a habit of chosing the Sorceress which is ok for short
games as the Sorceress can get its most powerful creatures fairly quickly,
but when she then insists on not getting into any fights it leaves me time
to build up a more powerful army!

> It's easy enough to find on Google.

Thanks found it, or rather found a list which says its for the Windows
version which I guess should work. I'll just check (John my Qercus articles
may be delayed while I play, er I mean review, Heroes)

Colin Cartmell-Browne

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Jun 29, 2004, 1:39:18 PM6/29/04
to
In article <4cc6ba73...@hame.the.noo.invalid>,

William McNee <wul...@hame.the.noo.invalid> wrote:
> In article <4cc5843366ca...@ukonline.co.uk>,
> Colin Cartmell-Browne <cartmel...@ukonline.co.uk> wrote:

> <HOMM2>

> > What five black dragons cheat ?

> There are certain key combinations you can type in whilst playing the
> game. This is just one of them.
> I did have them written down somewhere but I've lost the bit of paper.
> Be aware that if you use these cheats, and you get your name on the high
> score table, you will have Cheater listed alongside your name.

Thanks, found a list on Google and have tried the 5 black dragons cheat -
it works!

Alex Macfarlane Smith

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Jun 30, 2004, 6:17:01 PM6/30/04
to
In message <546bd9c64c%speed...@straciatella.my.home>
Jerome Mathevet <jerome....@freeeee.fr> wrote:

> In message <0acad0c...@rednova.demon.co.uk>
> Iain Williamson <iai...@rednova.demon.co.uk> wrote:
>
> > My most played games have to be:
> > Tetris (BIAtetris, Bloxed, Colour Tetris)
>
> I also remember Tertis by SICK, whose effects were quite impressive at
> the time (PS:has anyone managed to make it work for RISC OS 4 ?).

Yes, but without all the special effects stuff.

Andrew W

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Jul 1, 2004, 7:05:24 AM7/1/04
to
In article <546bd9c64c%speed...@straciatella.my.home>, Jerome Mathevet
<URL:mailto:jerome....@freeeee.fr> wrote:

> I also remember Tertis by SICK, whose effects were quite impressive at
> the time (PS:has anyone managed to make it work for RISC OS 4 ?).

> There was also the Scorpius demo by the same group of people. A shame
> the real thing never showed up, it looked so promising !
>
> But the Archimedes never was a real games machine.
>
Did anybody ever play many of the adventure games for 32bit machines?
For example, the Magnetic scrolls adventures? They were brilliant
according to the reviews. I don't know how far the parser and so on had
advanced but the graphics and stories sounded great

William McNee

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Jul 1, 2004, 12:26:23 PM7/1/04
to
In article <ant01112...@ukonline.co.uk>,

Andrew W <nospam@invalid> wrote:
> Did anybody ever play many of the adventure games for 32bit machines?
> For example, the Magnetic scrolls adventures? They were brilliant
> according to the reviews. I don't know how far the parser and so on had
> advanced but the graphics and stories sounded great

Do you mean Wonderland, Fish etc?
If so, yes I did play and finish them numerous times. Fish, as I remember
had quite a tricky puzzle at the end.
They had quite a good interface too, with graphic images you could drag
around.
They were quite humerous too.


> A.Weston

William McNee

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Jul 1, 2004, 12:37:49 PM7/1/04
to
In article <4cc6bf2145ca...@ukonline.co.uk>,

Colin Cartmell-Browne <cartmel...@ukonline.co.uk> wrote:
> Actually SWMBO has a habit of chosing the Sorceress which is ok for short
> games as the Sorceress can get its most powerful creatures fairly quickly,
> but when she then insists on not getting into any fights it leaves me time
> to build up a more powerful army!

Seeing as I play on my own, and play on maps I've downloaded, I tend to
use the build up the 25 Black Dragons or Titans method, then storm in with
all fire/lightning bolts blazing...
This does of course take time, so I tend to use one character to explore
carefully, try to take sulphur/gem mines as quickly as possible and hope
the enemy doesn't attack in the meantime...:-)

John Cartmell

unread,
Jul 1, 2004, 1:52:34 PM7/1/04
to
In article <4cc7c0f4...@hame.the.noo.invalid>,

William McNee <wul...@hame.the.noo.invalid> wrote:
> In article <ant01112...@ukonline.co.uk>,
> Andrew W <nospam@invalid> wrote:
> > Did anybody ever play many of the adventure games for 32bit machines?
> > For example, the Magnetic scrolls adventures? They were brilliant
> > according to the reviews. I don't know how far the parser and so on had
> > advanced but the graphics and stories sounded great

> Do you mean Wonderland, Fish etc?
> If so, yes I did play and finish them numerous times. Fish, as I remember
> had quite a tricky puzzle at the end.
> They had quite a good interface too, with graphic images you could drag
> around.

Are they still available in any form?

J Peachey

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Jul 1, 2004, 3:46:39 PM7/1/04
to
In message <546bd9c64c%speed...@straciatella.my.home>
Jerome Mathevet <jerome....@freeeee.fr> wrote:

my favourites from the past;
Apocalypse by Gordon Key - enjoyed this 'cos I could actually play it.
Twinworld -lovely atmospheric game.
Drifter wasn't bad either, had some nice features but annoying between game
menus.
Thundermonk, was fun, and one of the earliest 256 colour games to be
produced.

Hope to have all playing on Iyonix once Aemulor pro does its screen scaling
job. It is the one downside of having an LCD.

Regards


--
__ __ __ __ __ ___ _____________________________________________
|__||__)/ __/ \|\ ||_ | / Internet access for all RISC OS machines
| || \\__/\__/| \||__ | /...jpea...@argonet.co.uk
___________________________/ http://www.argonet.co.uk/users/jpeachey/

Colin Cartmell-Browne

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Jul 1, 2004, 5:09:26 PM7/1/04
to
In article <4cc7c204...@hame.the.noo.invalid>,

William McNee <wul...@hame.the.noo.invalid> wrote:
> In article <4cc6bf2145ca...@ukonline.co.uk>,
> Colin Cartmell-Browne <cartmel...@ukonline.co.uk> wrote:
> > Actually SWMBO has a habit of chosing the Sorceress which is ok for short
> > games as the Sorceress can get its most powerful creatures fairly quickly,
> > but when she then insists on not getting into any fights it leaves me time
> > to build up a more powerful army!

> Seeing as I play on my own, and play on maps I've downloaded, I tend to
> use the build up the 25 Black Dragons or Titans method, then storm in >with all fire/lightning bolts blazing... This does of course take time, so >I tend to use one character to explore carefully, try to take sulphur/gem >mines as quickly as possible and hope the enemy doesn't attack in the >meantime...:-)

When playing the computer only this is the tactic I usually use as well.
Sometimes I might have two really hard heroes wandering around just in case
one gets clobbered but the ideas the same - ie two strong heroes with lots
of weak ones gathering resources.

Maybe at one of the computer shows they should have a games arcade with a
HMM2 campaign going on. Sure that would draw lots of interest! (hint hint
R-Comp!) ;o)

Andrew W

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Jul 1, 2004, 8:33:17 PM7/1/04
to
In article <4cc7c86...@cartmell.demon.co.uk>, John Cartmell
<URL:mailto:jo...@cartmell.demon.co.uk> wrote:

> > > Did anybody ever play many of the adventure games for 32bit machines?
> > > For example, the Magnetic scrolls adventures? They were brilliant
> > > according to the reviews. I don't know how far the parser and so on had
> > > advanced but the graphics and stories sounded great
>
> > Do you mean Wonderland, Fish etc?

Yes.

> > If so, yes I did play and finish them numerous times. Fish, as I remember
> > had quite a tricky puzzle at the end.
> > They had quite a good interface too, with graphic images you could drag
> > around.
>

There was also Corruption whose review I remember seeing, and later a
compilation.


> Are they still available in any form?
>

I was going to check CJE's website for them (along with the flight-sim
Mig29 which was also supposed to be superb according to Micro User).

alan.calder

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Jul 2, 2004, 9:59:36 AM7/2/04
to
In article <ant02001...@ukonline.co.uk>,

Ahh, happy days! Never managed to finish Fish or Corruption - can't
remember why! Great fun though. I think that I still have my copies
stored away somewher but I think they stopped working properly when I moved
to RO 3.5.

Mig29 was great in its day. I would love to be able to play it again but
it stopped working with the advent of RO3 and nobody seemed able to get
round that. I still have my copy. I have a slightly later PC version but
that seems to lack the magic of the original in that the avionics seem
wrong.

Cheers

Alan


William McNee

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Jul 2, 2004, 12:15:43 PM7/2/04
to
In article <5dded2c...@user.argonet.co.uk>,

J Peachey <jpea...@argonet.co.uk> wrote:
> Apocalypse by Gordon Key - enjoyed this 'cos I could actually play it.

Mmm..had many hours of fun with this knocking down the obelisks to get
high scores...
Remember the 'Simtal Qwaks'?
Also forgot to mention Spheres Of Chaos, another great favourite of mine.
The graphics and sound effects are so...sublime for want of a better
description...:-)

William McNee

unread,
Jul 2, 2004, 12:20:19 PM7/2/04
to
In article <4cc7da7281ca...@ukonline.co.uk>,

Colin Cartmell-Browne <cartmel...@ukonline.co.uk> wrote:
> Sometimes I might have two really hard heroes wandering around just in case
> one gets clobbered but the ideas the same - ie two strong heroes with lots
> of weak ones gathering resources.

Yes, you really need 2 strong heroes, as 1 isn't really enough to go
around capturing and fighting, as the computer player usually tries to
take back the castles you've won when you're elsewhere.
Use 1 hero for the initial smackfest, then another to mop up the
remainder...

<evil grin>

Hee hee hee

<evil grin>

> Maybe at one of the computer shows they should have a games arcade with a
> HMM2 campaign going on. Sure that would draw lots of interest! (hint hint
> R-Comp!) ;o)

I'm all for that...:-)
Even play over the internet could perhaps be implemented at some point,
though I dunno if R-Comp would see it as comercially viable.

William McNee

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Jul 2, 2004, 12:24:08 PM7/2/04
to
In article <ant02001...@ukonline.co.uk>,

Andrew W <nospam@invalid> wrote:
> In article <4cc7c86...@cartmell.demon.co.uk>, John Cartmell
> <URL:mailto:jo...@cartmell.demon.co.uk> wrote:

> > > > Did anybody ever play many of the adventure games for 32bit machines?
> > > > For example, the Magnetic scrolls adventures? They were brilliant
> > > > according to the reviews. I don't know how far the parser and so on had
> > > > advanced but the graphics and stories sounded great
> >
> > > Do you mean Wonderland, Fish etc?
> Yes.

> > > If so, yes I did play and finish them numerous times. Fish, as I remember
> > > had quite a tricky puzzle at the end.
> > > They had quite a good interface too, with graphic images you could drag
> > > around.
> >
> There was also Corruption whose review I remember seeing, and later a
> compilation.

Yes, Corruption was a right bu**er to finish. I could only do it with a
guide. Certainly one of the hardest adventures I've ever played.
It even came with a cassestte to set the scene.
Wasn't 'Thief' another one? It was fairly easy compared to the others I've
played.


> > Are they still available in any form?
> >
> I was going to check CJE's website for them (along with the flight-sim
> Mig29 which was also supposed to be superb according to Micro User).

Mine came on floppies. They might be available on CD for all I know
nowadays.

J Peachey

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Jul 2, 2004, 4:58:44 PM7/2/04
to
In message <4cc843d4...@hame.the.noo.invalid>
William McNee <wul...@hame.the.noo.invalid> wrote:

> In article <5dded2c...@user.argonet.co.uk>,
> J Peachey <jpea...@argonet.co.uk> wrote:
> > Apocalypse by Gordon Key - enjoyed this 'cos I could actually play it.
>
> Mmm..had many hours of fun with this knocking down the obelisks to get
> high scores...
> Remember the 'Simtal Qwaks'?

Uhh no! Which ones were those?

And of course the strange mix of Daleks and Margaret Thatcher annoucing your
latest demise/success :)

This has set me off, down memory lane. Don't think I've seen Syndicate
mentioned, and that works fairly well on Aemulor pro.

> Also forgot to mention Spheres Of Chaos, another great favourite of mine.
> The graphics and sound effects are so...sublime for want of a better
> description...:-)
>
> William
>


regards
John

Andrew W

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Jul 3, 2004, 9:06:11 AM7/3/04
to
In article <4cc836ee80...@argonet.co.uk>, alan.calder
<URL:mailto:alan....@argonet.co.uk> wrote:

> > There was also Corruption whose review I remember seeing, and later a
> > compilation.
>
>
> > > Are they still available in any form?
> > >
> > I was going to check CJE's website for them (along with the flight-sim
> > Mig29 which was also supposed to be superb according to Micro User).
>
> Ahh, happy days! Never managed to finish Fish or Corruption - can't
> remember why! Great fun though. I think that I still have my copies
> stored away somewher but I think they stopped working properly when I moved
> to RO 3.5.
>

Both Fish and Corruption are still available secondhand from CJE
although they've got them in the 'platform' section for some reason.

> Mig29 was great in its day. I would love to be able to play it again but
> it stopped working with the advent of RO3 and nobody seemed able to get
> round that. I still have my copy. I have a slightly later PC version but
> that seems to lack the magic of the original in that the avionics seem
> wrong.
>

It didn't even survive RISC OS 3? Try it under A310em that can do RISC
OS 2.

William McNee

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Jul 3, 2004, 9:35:51 AM7/3/04
to
In article <b74d5dc...@user.argonet.co.uk>,

J Peachey <jpea...@argonet.co.uk> wrote:
> In message <4cc843d4...@hame.the.noo.invalid>
> William McNee <wul...@hame.the.noo.invalid> wrote:

> > In article <5dded2c...@user.argonet.co.uk>,
> > J Peachey <jpea...@argonet.co.uk> wrote:
> > > Apocalypse by Gordon Key - enjoyed this 'cos I could actually play it.
> >
> > Mmm..had many hours of fun with this knocking down the obelisks to get
> > high scores...
> > Remember the 'Simtal Qwaks'?
> Uhh no! Which ones were those?

Duck-like things which were on the rivers in one of the levels (at least).
Because of their small size and awkward positions, they were hard to see
and shoot.

> And of course the strange mix of Daleks and Margaret Thatcher annoucing your
> latest demise/success :)

Yes.

> This has set me off, down memory lane.

These discussions do tend to do that...:-)

> Don't think I've seen Syndicate
> mentioned, and that works fairly well on Aemulor pro.

Managed to complete that using the same characters all the way through, so
they were pretty well tooled-up near the end.

> regards
> John

Dave Daniels

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Jul 3, 2004, 7:19:43 AM7/3/04
to
In article <ant02001...@ukonline.co.uk>,

Andrew W <nospam@invalid> wrote:
> I was going to check CJE's website for them (along with the flight-sim
> Mig29 which was also supposed to be superb according to Micro User).

Mig29 runs on older machines. It crashes on my RiscPC,
although I believe this is caused by the StrongARM
incompatibility. It also runs with Aemulor Pro on an
Iyonix if you select ARM610 or ARM3 mode. It crashes
in StrongARM mode. It runs very smoothly on an Iyonix!

Dave Daniels

Dave Daniels

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Jul 3, 2004, 7:20:06 AM7/3/04
to
In article <4cc836ee80...@argonet.co.uk>,

alan.calder <alan....@argonet.co.uk> wrote:
> Mig29 was great in its day. I would love to be able to play it again but
> it stopped working with the advent of RO3 and nobody seemed able to get
> round that. I still have my copy. I have a slightly later PC version but
> that seems to lack the magic of the original in that the avionics seem
> wrong.

See my previous message. It runs fine under RISC OS 3.1.
It fails on a StrongARM RiscPC, but I have reason to
believe that it is the music module that is causing
this. It also runs (and very nicely) on an Iyonix with
Aemulor Pro in ARM3 or ARM610 mode.

Dave Daniels

alan.calder

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Jul 3, 2004, 1:35:29 PM7/3/04
to
In article <4cc8ac2a2bd...@argonet.co.uk>,

That;s very interesting! I wonder if uou have a later version than mine -
as I remember it was the protection system on my disk that stopped it
running after I put in RO3.1. Suppose that I could have been wrong and it
was the advent of my RPC with 3.5 that killed it - it was a long time ago!
Certainly it has never worked on my RPC so how you have got it going
puzzles me. Must go and see if I can find it.

Cheers

Alan


alan.calder

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Jul 3, 2004, 2:21:12 PM7/3/04
to
In article <4cc8ce87f9...@argonet.co.uk>,

alan.calder <alan....@argonet.co.uk> wrote:
> In article <4cc8ac2a2bd...@argonet.co.uk>,
> Dave Daniels <dave_d...@argonet.co.uk> wrote:
> > In article <4cc836ee80...@argonet.co.uk>,
> > alan.calder <alan....@argonet.co.uk> wrote:
> > > Mig29 was great in its day. I would love to be able to play it again but
> > > it stopped working with the advent of RO3 and nobody seemed able to get
> > > round that. I still have my copy.

[Snip]

> > See my previous message. It runs fine under RISC OS 3.1.
> > It fails on a StrongARM RiscPC, but I have reason to
> > believe that it is the music module that is causing
> > this. It also runs (and very nicely) on an Iyonix with
> > Aemulor Pro in ARM3 or ARM610 mode.

[Snip]

> Must go and see if I can find it.

Found it but the manual is not in the box so I cannot provide the word prom
page x line y it wants :-(. Will have to search further - the manual must
be somewhere, I hope. Have the rest including the book about the Mig 29
which is interesting in its own way. Anyone got a spare manual or a copy
thereof? Or would let me borrow one to copy?

Cheers

Alan


Colin Cartmell-Browne

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Jul 3, 2004, 3:39:10 AM7/3/04
to
In article <4cc84442...@hame.the.noo.invalid>,

William McNee <wul...@hame.the.noo.invalid> wrote:
> In article <4cc7da7281ca...@ukonline.co.uk>,
> Colin Cartmell-Browne <cartmel...@ukonline.co.uk> wrote:

> > Sometimes I might have two really hard heroes wandering around just in >>case one gets clobbered but the ideas the same - ie two strong heroes >>with lots of weak ones gathering resources.

> Yes, you really need 2 strong heroes, as 1 isn't really enough to go
> around capturing and fighting, as the computer player usually tries to
> take back the castles you've won when you're elsewhere.
> Use 1 hero for the initial smackfest, then another to mop up the
> remainder...

> <evil grin>

> Hee hee hee

> <evil grin>

> > Maybe at one of the computer shows they should have a games arcade with >>a HMM2 campaign going on. Sure that would draw lots of interest! (hint >>hint R-Comp!) ;o)

> I'm all for that...:-)

oooo sounds like a challenge!

Guess it would have to be the small maps though - the others might take too
long to complete during the course of the show!

Now all we need is to convince the organisors of the next show
(Guildford/Midlands ?) to set aside a games arcade area!

> Even play over the internet could perhaps be implemented at some point,
> though I dunno if R-Comp would see it as comercially viable.

Now that would be pretty ace - but I'd probably have to convince shmbo to
get broadband first! ;o) (and i'd probably never get any other work done
ever again!)

Mark West

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Jul 5, 2004, 1:41:22 PM7/5/04
to
In article <4cc8ac210ad...@argonet.co.uk>,
dave_d...@argonet.co.uk says...

Got M-29 **M** running under RO3.50 after farting about removing a few
SWIs - can't remember which ones after all this time. I'll see if the
modified version runs under Virtual RPC-SE.

Mark

Dave Daniels

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Jul 5, 2004, 2:05:32 PM7/5/04
to
In article <4cc8ce87f9...@argonet.co.uk>,
alan.calder <alan....@argonet.co.uk> wrote:

> That;s very interesting! I wonder if uou have a later version than mine -
> as I remember it was the protection system on my disk that stopped it
> running after I put in RO3.1. Suppose that I could have been wrong and it
> was the advent of my RPC with 3.5 that killed it - it was a long time ago!
> Certainly it has never worked on my RPC so how you have got it going
> puzzles me. Must go and see if I can find it.

The copy protection on the version I have is the 'type a
word from the instruction manual' sort. The disk itself is
unprotected: you can copy the game to hard disk with no
problems and run it from there. The program dates from
March 1991.

Dave Daniels

Andrew W

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Jul 6, 2004, 2:11:05 PM7/6/04
to
In article <4cc8449a...@hame.the.noo.invalid>, William McNee
<URL:mailto:wul...@hame.the.noo.invalid> wrote:

> > There was also Corruption whose review I remember seeing, and later a
> > compilation.
>
> Yes, Corruption was a right bu**er to finish. I could only do it with a
> guide. Certainly one of the hardest adventures I've ever played.
> It even came with a cassestte to set the scene.
> Wasn't 'Thief' another one? It was fairly easy compared to the others I've
> played.

Guild of Thieves I think you mean don't you?
It was a shame original adventure games didn't seem to take off on RISC
OS as Magnetic Scrolls really took things forward without detracting
from what an adventure should be (apparently Level 9 started to make
adventure/arcade game hybrids).

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