: I know this sound weird, but has anyone else suffered from motion
: sickness after playing Wolfenstein 3D? I did last night (my RiscPC 600
: arrived yesterday ;-) ;-)) after playing it for 3/4 hour. It was the
: same feeling I get if I read a book whilst travelling in a car, and I
: broke out in a sweat too! I had to take a break and stop playing. This
: has NEVER happened to me before, even when playing DOOM on a friend's
: PC. Oh and playing SF 3000/Stunt Racer 2000 did not induce this
: feeling, nor did playing "Sentinel" or "Hunchback" on 6502em (yes I
: bought a RiscPC and turned into into a Beeb :-)).
The reason AFAIK that you do experience this with Wolf3d but not with DOOM
is that DOOM 'simulates your walking motion', i.e. the screen moves up and
down whilst walking around just as your head moves up and down a bit while
you walk around in real life (as does the rest of your body). Because these
games are 3d your brain tries to correct the incoming images but in contrast
to real life the image doesn't bop up and down, at least not in Wolf3d.
Anybody more specified in these matters like to comment on this using more
professional terms?
Greetz,
Eli-Jean
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Yes, when I first played Axis I had to stop every 10 minutes or so because I was
feeling rather ill, it took me about a week of playing to get used to the play area
spinning 'round and 'round and 'round.......
- Wayne
A few years ago my kid brother reported the same thing playing Chocks Away
on a friends new A3000, lying on the living room floor in front of a *huge*
TV screen.
BTW, does anybody share my view that sharing missions in Chocks Away with
two computers was the ultimate gaming experience on the Arc? (Mind you,
the serial link freezing after 20 minutes or so was a real PITB, as is
it failing to run at all under RO3 - :-( )
Oh well,
cheers
Paul
Me T()() d00d!
<coughs>
Umm I get it with both W3d and Doom.
Not pleasant.
<sticks to nethack for that WallopTheKeyboardChaseTheWraith Feeling..>
al
(humf, Real Games dont have fancy graphics ;-)
This probably means that you've got the wibble set too high - with it
turned off, the game is relatively normal and sensible (as much as one of
Berty's games ever could be...)... with the wibble set to "severe", you can
guarantee severe illness of player and any watchers within about 5-10 mins...
>Yes, when I first played Axis I had to stop every 10 minutes or so because
>I was feeling rather ill, it took me about a week of playing to get used
>to the play area spinning 'round and 'round and 'round.......
It's fun once you've got hold of the idea, tho, innit...
Anybody else like the idea of Axis II (or something similar)?
Preferably with level designer... for mazes you can get *REALLY* lost in...
Sayonara, Chris/Ranma...
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* "T is for Tank, and T is for Terror, * The Chris/Ranma personality *
* and K is the K for Killing in error" * Gestalt can be contacted at: *
* - Leona Ozaki, Police Tank Division * Trin...@Sable.ox.ac.uk *
> Anybody else like the idea of Axis II (or something similar)?
> Preferably with level designer... for mazes you can get *REALLY* lost in...
Axis II was supposed to be at the Wembley show, er, at least that's what TBA
said at the '94 show :) And guess what? It was supposed to be VR, complete
with headsets. I asked how far they'd got with it... go on, take a guess :)
Rich.
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> I know this sound weird, but has anyone else suffered from motion
> sickness after playing Wolfenstein 3D?
Are you sure that it is motion sickness or could it be all the people being
killed?
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It was fantastic, although at the time we only had an A5000 & an A440 to play
on. I fed the sound output to a guitar amplifier & sat right infront of the
speaker (about 20" in diameter!), it was just like having the exhaust of a real
bi-plane blowing in your face, the smoke from the amp was pretty realistic too!
> The Chris/Rama gestalt dictated:
>
> > Anybody else like the idea of Axis II (or something similar)?
> > Preferably with level designer... for mazes you can get *REALLY* lost in...
>
> Axis II was supposed to be at the Wembley show, er, at least that's what TBA
> said at the '94 show :) And guess what? It was supposed to be VR, complete
> with headsets. I asked how far they'd got with it... go on, take a guess :)
>
Um yes well, you did get Cobalt Seed, Cyber Ape and Command Ship though. We
would have had versions of Axis 2 as well but the people supplying the
headsets and stuff went bust! Ah well such is life. Anyway what did people
think of the stand? Any feed back would be great!
> Rich.
> --
--
Martin Piper
Partner, TBA Software.
How far can you get with wibble on severe?
I have a 17inch monitor and it has no effect on me. After playing for at least
an hour I just felt a bit dizzy, but not sick!
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Ben Norris b.no...@argonet.co.uk
Basingstoke,Hampshire
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Is your signiture supposed to look like that or has it just buggered up?
> In article <19951113....@elecslns.demon.co.uk> Gareth S. Long wrote:
>
> > I haven't had that specific problem, but I do find it annoying to have
> > my play constantly interrupted by my girlfriend asking if we've arrived
> > yet, and making me stop play while she goes to the toilet.
>
> Bleurgh! Playing Wolfy? On an A4? In a car? Just thinking about it makes you
> chunder.
>
> Oh, and when are you getting back to Arcade? We've already rigged up the
> Gatchulator :-)
Haven't played Wolfy for ages, and can't even find my A4 since I moved... Oh,
I'm reliably told it's in the video cabinet.. oh well..
The Gatchulator? 'candit fo ghris/'? :-) Hmm.. well, Lisa's still posting
there at the moment to check it works well :-)
Seriously, I'm snowed under with things at the moment; interviewing job
applicants, still unpacking all my stuff after moving from Wales, etc.. I
have a lot of things to sort out... I'll be back very soon...
--
Gatch