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Wolfenstein 3D and motion sickness

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Eli-Jean R. Leyssens

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Nov 12, 1995, 3:00:00 AM11/12/95
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James Hammerton (ja...@tardis.ed.ac.uk) wrote:
: Hi,

: I know this sound weird, but has anyone else suffered from motion
: sickness after playing Wolfenstein 3D? I did last night (my RiscPC 600
: arrived yesterday ;-) ;-)) after playing it for 3/4 hour. It was the
: same feeling I get if I read a book whilst travelling in a car, and I
: broke out in a sweat too! I had to take a break and stop playing. This
: has NEVER happened to me before, even when playing DOOM on a friend's
: PC. Oh and playing SF 3000/Stunt Racer 2000 did not induce this
: feeling, nor did playing "Sentinel" or "Hunchback" on 6502em (yes I
: bought a RiscPC and turned into into a Beeb :-)).

The reason AFAIK that you do experience this with Wolf3d but not with DOOM
is that DOOM 'simulates your walking motion', i.e. the screen moves up and
down whilst walking around just as your head moves up and down a bit while
you walk around in real life (as does the rest of your body). Because these
games are 3d your brain tries to correct the incoming images but in contrast
to real life the image doesn't bop up and down, at least not in Wolf3d.

Anybody more specified in these matters like to comment on this using more
professional terms?

Greetz,
Eli-Jean


Matthew Bloch

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Nov 12, 1995, 3:00:00 AM11/12/95
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In article <DHrzn4.1wy.0.sta...@dcs.ed.ac.uk> James Hammerton
wrote:


> I know this sound weird, but has anyone else suffered from motion
> sickness after playing Wolfenstein 3D?

Sort of. It usually means you should take a break :-)

Matthew
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Michael Chappell

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Nov 12, 1995, 3:00:00 AM11/12/95
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JH> I know this sound weird, but has anyone else suffered from
JH> motion sickness after playing Wolfenstein 3D? I did last
JH> night (my RiscPC 600

Yes , I have after about an hour and had to lay down for a while!. Mind you,
I played a game by Tom Cooper called Hamsters ( I think) and I got motion
sickness within about 10 minutes!!! Any one else have these problems?


Mike Chappell
... I'd give my right arm to be ambidextrous.

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Wayne Bagguley

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Nov 13, 1995, 3:00:00 AM11/13/95
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In article <951113...@digibank.demon.co.uk>, Michael Chappell <pro...@digibank.demon.co.uk> writes:
> JH> I know this sound weird, but has anyone else suffered from
> JH> motion sickness after playing Wolfenstein 3D? I did last
> JH> night (my RiscPC 600
>
> Yes , I have after about an hour and had to lay down for a while!. Mind you,
> I played a game by Tom Cooper called Hamsters ( I think) and I got motion
> sickness within about 10 minutes!!! Any one else have these problems?
>
>
> Mike Chappell
> .... I'd give my right arm to be ambidextrous.
>


Yes, when I first played Axis I had to stop every 10 minutes or so because I was
feeling rather ill, it took me about a week of playing to get used to the play area
spinning 'round and 'round and 'round.......

- Wayne

Dr P.C. Davidson

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Nov 13, 1995, 3:00:00 AM11/13/95
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In article <47vlf6$a...@charlotte.cconcepts.co.uk> t...@xara.co.uk (Tim Browse) writes:
>ja...@tardis.ed.ac.uk (James Hammerton) wrote:
>
>>I know this sound weird, but has anyone else suffered from motion

>>sickness after playing Wolfenstein 3D? I did last night (my RiscPC 600
>>arrived yesterday ;-) ;-)) after playing it for 3/4 hour. It was the
>>same feeling I get if I read a book whilst travelling in a car, and I
>>broke out in a sweat too!
>
>This is a fairly common effect of playing Doom, too. Well, not fairly
>common, but certainly far from unheard of. It's in the Doom FAQ IIRC.
>
>

A few years ago my kid brother reported the same thing playing Chocks Away
on a friends new A3000, lying on the living room floor in front of a *huge*
TV screen.

BTW, does anybody share my view that sharing missions in Chocks Away with
two computers was the ultimate gaming experience on the Arc? (Mind you,
the serial link freezing after 20 minutes or so was a real PITB, as is
it failing to run at all under RO3 - :-( )

Oh well,


cheers

Paul

p.dav...@ic.ac.uk


Al Slater

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Nov 13, 1995, 3:00:00 AM11/13/95
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Stephen Edward Hobbs (ee95seh) wrote:
: I have this trouble too, but only when playing wolfenstein. Doom doesn't have
: the same effect. (Probably 'cos I flinch a lot when playing doom ;-)

Me T()() d00d!
<coughs>

Umm I get it with both W3d and Doom.
Not pleasant.

<sticks to nethack for that WallopTheKeyboardChaseTheWraith Feeling..>

al
(humf, Real Games dont have fancy graphics ;-)

Christopher Joseph

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Nov 13, 1995, 3:00:00 AM11/13/95
to
Wayne Bagguley <bagg...@cs.man.ac.uk> muttered something about:
>Michael Chappell <pro...@digibank.demon.co.uk> writes:
>> JH> I know this sound weird, but has anyone else suffered from
>> JH> motion sickness after playing Wolfenstein 3D? I did last

>> I played a game by Tom Cooper called Hamsters ( I think) and I got motion
>> sickness within about 10 minutes!!! Any one else have these problems?

This probably means that you've got the wibble set too high - with it
turned off, the game is relatively normal and sensible (as much as one of
Berty's games ever could be...)... with the wibble set to "severe", you can
guarantee severe illness of player and any watchers within about 5-10 mins...

>Yes, when I first played Axis I had to stop every 10 minutes or so because
>I was feeling rather ill, it took me about a week of playing to get used
>to the play area spinning 'round and 'round and 'round.......

It's fun once you've got hold of the idea, tho, innit...

Anybody else like the idea of Axis II (or something similar)?
Preferably with level designer... for mazes you can get *REALLY* lost in...

Sayonara, Chris/Ranma...
--
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* "T is for Tank, and T is for Terror, * The Chris/Ranma personality *
* and K is the K for Killing in error" * Gestalt can be contacted at: *
* - Leona Ozaki, Police Tank Division * Trin...@Sable.ox.ac.uk *

Robert Templeman

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Nov 13, 1995, 3:00:00 AM11/13/95
to
ja...@tardis.ed.ac.uk (James Hammerton) wrote:
>Hi,

>
>I know this sound weird, but has anyone else suffered from motion
>sickness after playing Wolfenstein 3D? I did last night (my RiscPC 600
>arrived yesterday ;-) ;-)) after playing it for 3/4 hour. It was the
>same feeling I get if I read a book whilst travelling in a car, and I
>broke out in a sweat too! I had to take a break and stop playing. This
>has NEVER happened to me before, even when playing DOOM on a friend's
>PC. Oh and playing SF 3000/Stunt Racer 2000 did not induce this
>feeling, nor did playing "Sentinel" or "Hunchback" on 6502em (yes I
>bought a RiscPC and turned into into a Beeb :-)).
>
>Cheers,
>
>James
>
I've got headaches after wolf3d & not DOOM. I reckon its to do with its
perspective transform 1/(const+distance) as opposed to DOOM's (1/dist)
transform.
The result is that when rotating in wolf you sway forwards & backwards. DOOM
stays fixed (except for bobbing up & down, oooooo those walls!).
Wolfs 1/(const+dist) is actually more realistic, it kind of assumes your
looking at the world from a bit behind the projection screen with the screen
rotating. DOOM has your eyeball fixed to the monitor which is again the origin
of rotation.
Excellent explaination huh! its probably due to wolfs terribly low res aswell
as its very similar looking rooms!


ma...@argonet.co.uk

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Nov 13, 1995, 3:00:00 AM11/13/95
to
The Chris/Rama gestalt dictated:

> Anybody else like the idea of Axis II (or something similar)?
> Preferably with level designer... for mazes you can get *REALLY* lost in...

Axis II was supposed to be at the Wembley show, er, at least that's what TBA
said at the '94 show :) And guess what? It was supposed to be VR, complete
with headsets. I asked how far they'd got with it... go on, take a guess :)

Rich.
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| for all your 22 Wray Close, St. Anns, Nottingham NG3 2FS. |
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Stephen Crocker

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Nov 13, 1995, 3:00:00 AM11/13/95
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ja...@tardis.ed.ac.uk (James Hammerton) wrote:

> I know this sound weird, but has anyone else suffered from motion
> sickness after playing Wolfenstein 3D?

Are you sure that it is motion sickness or could it be all the people being
killed?

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Robert Templeman

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Nov 14, 1995, 3:00:00 AM11/14/95
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p...@ic.ac.uk (Dr P.C. Davidson) wrote:
>In article <47vlf6$a...@charlotte.cconcepts.co.uk> t...@xara.co.uk (Tim Browse) writes:
>>ja...@tardis.ed.ac.uk (James Hammerton) wrote:
>>
>>>I know this sound weird, but has anyone else suffered from motion
>>>sickness after playing Wolfenstein 3D? I did last night (my RiscPC 600
>>>arrived yesterday ;-) ;-)) after playing it for 3/4 hour. It was the
>>>same feeling I get if I read a book whilst travelling in a car, and I
>>>broke out in a sweat too!
>>
>>This is a fairly common effect of playing Doom, too. Well, not fairly
>>common, but certainly far from unheard of. It's in the Doom FAQ IIRC.
>>
>>
>
>A few years ago my kid brother reported the same thing playing Chocks Away
>on a friends new A3000, lying on the living room floor in front of a *huge*
>TV screen.
>
>BTW, does anybody share my view that sharing missions in Chocks Away with
>two computers was the ultimate gaming experience on the Arc? (Mind you,
>the serial link freezing after 20 minutes or so was a real PITB, as is
>it failing to run at all under RO3 - :-( )
>

It was fantastic, although at the time we only had an A5000 & an A440 to play
on. I fed the sound output to a guitar amplifier & sat right infront of the
speaker (about 20" in diameter!), it was just like having the exhaust of a real
bi-plane blowing in your face, the smoke from the amp was pretty realistic too!


Matthew Bloch

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Nov 14, 1995, 3:00:00 AM11/14/95
to
In article <19951113....@elecslns.demon.co.uk> Gareth S. Long wrote:

> I haven't had that specific problem, but I do find it annoying to have
> my play constantly interrupted by my girlfriend asking if we've arrived
> yet, and making me stop play while she goes to the toilet.

Bleurgh! Playing Wolfy? On an A4? In a car? Just thinking about it makes you
chunder.

Oh, and when are you getting back to Arcade? We've already rigged up the
Gatchulator :-)

Matthew Bloch

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Nov 14, 1995, 3:00:00 AM11/14/95
to
In article <487lrr$p...@oban.cc.ic.ac.uk> Dr P.C. Davidson wrote:

> BTW, does anybody share my view that sharing missions in Chocks Away with
> two computers was the ultimate gaming experience on the Arc?

Was.

Joseph Kelleher

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Nov 15, 1995, 3:00:00 AM11/15/95
to
Robert Templeman wrote:
> Wolfs 1/(const+dist) is actually more realistic

Well I don't know about you, but see objects from where I am, not from a
fixed distance behind me.


> it kind of assumes your looking at the world from a bit behind the
> projection screen with the screen rotating. DOOM has your eyeball fixed
> to the monitor which is again the origin of rotation.

When you play a game, you tend to concentrate on the screen. The screen is a
roughly flat surface, and so the brain tends to disregard any 3d data
concering the position of the screen, and instead uses perspective in
the objects displayed on the screen to get their (virtual, because they
don't really exist) position. The consequence of this is that with the Wolf
system, the eye receives an image of the stationary environment of the
player, with a displayed screen that would only make sense perceptually if
the monitor, computer stand, printer and cup of tea all moved as well.

The Doom system may not be as technically accurate, but it works better. The
brain should, if it is actually interpreting 3d perspective data, take the
screen display to be what is actually seen by the eye, as when you are
involved in the game enough, you tend not to concentrate on the monitor
surround. As mentioned above, you disregard the 3d position of the monitor
screen because it is flat and perspective does not feature, and perspective
becomes the overriding influence on 3d positioning in 3d games. Therefore,
as far as the brain is concerned, you are playing with you eyeballs pressed
against the screen.
____
/
\/ OE

Joseph Kelleher

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Nov 15, 1995, 3:00:00 AM11/15/95
to
James Hammerton wrote:
> I know this sound weird, but has anyone else suffered from motion
> sickness after playing Wolfenstein 3D? I did last night

I felt something like this just when playing the demo of Wolf 3d for just
over half an hour. It has not happened with Doom or any other game. I think
it could be related to screen sickness as well as motion sickness. The low
frame rate of the screen mode and fast action don't go too well together.

Martin Piper

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Nov 15, 1995, 3:00:00 AM11/15/95
to
In message <internews...@argonet.co.uk> you wrote:

> The Chris/Rama gestalt dictated:
>
> > Anybody else like the idea of Axis II (or something similar)?
> > Preferably with level designer... for mazes you can get *REALLY* lost in...
>
> Axis II was supposed to be at the Wembley show, er, at least that's what TBA
> said at the '94 show :) And guess what? It was supposed to be VR, complete
> with headsets. I asked how far they'd got with it... go on, take a guess :)
>

Um yes well, you did get Cobalt Seed, Cyber Ape and Command Ship though. We
would have had versions of Axis 2 as well but the people supplying the
headsets and stuff went bust! Ah well such is life. Anyway what did people
think of the stand? Any feed back would be great!

> Rich.
> --

--
Martin Piper
Partner, TBA Software.

b.no...@argonet.co.uk

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Nov 15, 1995, 3:00:00 AM11/15/95
to
> I played a game called Hamsters and I got motion sickness within about

> 10 minutes!!! Any one else have these problems?
>
> This probably means that you've got the wibble set too high - with it
> turned off, the game is relatively normal and sensible (as much as one of
> Berty's games ever could be...)... with the wibble set to "severe", you can
> guarantee severe illness of player and any watchers within about 5-10 mins...


How far can you get with wibble on severe?

I have a 17inch monitor and it has no effect on me. After playing for at least
an hour I just felt a bit dizzy, but not sick!
--
--------------------------------------oOo------------------------------------
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Basingstoke,Hampshire
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b.no...@argonet.co.uk

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Nov 15, 1995, 3:00:00 AM11/15/95
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> .-''-.
> nnn (? (o|o)) nnn
> .---UUU------''---UUU--------------------------------------------------------.
> | House of Mabel Richard Goodwin, |
> | for all your 22 Wray Close, St. Anns, Nottingham NG3 2FS. |
> | Acorn computer Telephone (0115) 9507466 |
> | graphics needs ma...@argonet.co.uk |
> '----------------------------------------------------------------------------'

Is your signiture supposed to look like that or has it just buggered up?

Gareth S. Long

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Nov 16, 1995, 3:00:00 AM11/16/95
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In article <951115...@arcade.demon.co.uk>,
Mbl...@arcade.demon.co.uk (Matthew Bloch) wrote:

> In article <19951113....@elecslns.demon.co.uk> Gareth S. Long wrote:
>
> > I haven't had that specific problem, but I do find it annoying to have
> > my play constantly interrupted by my girlfriend asking if we've arrived
> > yet, and making me stop play while she goes to the toilet.
>
> Bleurgh! Playing Wolfy? On an A4? In a car? Just thinking about it makes you
> chunder.
>
> Oh, and when are you getting back to Arcade? We've already rigged up the
> Gatchulator :-)

Haven't played Wolfy for ages, and can't even find my A4 since I moved... Oh,
I'm reliably told it's in the video cabinet.. oh well..

The Gatchulator? 'candit fo ghris/'? :-) Hmm.. well, Lisa's still posting
there at the moment to check it works well :-)

Seriously, I'm snowed under with things at the moment; interviewing job
applicants, still unpacking all my stuff after moving from Wales, etc.. I
have a lot of things to sort out... I'll be back very soon...

--
Gatch

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