In my experience it was usually alerts from a/v or firewall software that
caused that sort of thing. I have a feeling that apps like that normally
have a "Games mode" in which they can be configured not to interrupt any
full-screen application... because gamers hate the interruptions too. That
would rather suggest that it's not VRPC's fault any more than it would be
the fault of a typical game.
I 'solved' the problem by not running VRPC full-screen; instead I ran it in
a window that took up about 98% of the available screen area. I wanted to
know if my a/v or firewall software was trying to attract my attention! It
also made it easier to work between the 2 OSes, when eg I could have a
relevant Windows Explorer window open and its title bar just visible in the
narrow band of screen space not occupied by the VRPC window, so it could be
clicked on to bring it to the fore.
In VRPC I used the Boot -> Configure -> Modes (IIRC, or is it Display?)
option to create a virtual screen mode that was the size of the
almost-full-screen window that worked best for me, and although I didn't
start RO using that mode, as soon as the desktop had got going I issued the
relevant star command to change the emulated screen to that size.
--
Jeremy C B Nicoll - my opinions are my own.
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