Google Groups no longer supports new Usenet posts or subscriptions. Historical content remains viewable.

something fishy in mathematica random generation?

Skip to first unread message

KIMIC Weijnitz Peter

Mar 3, 2002, 6:30:02 AM3/3/02
I hope someone can explain this.

A characteristic of a truly random behavior is that events tend to
E.g. a molecular collision is more likely to occur just after the most
recent collision.
or, in a bit stream, a bit error is more likely to occur just after the
most recent error if the errors are generated by random noise.
I simulated this with a generated vector with ones and zeroes with a
given probability using Random and RandomSeed in Mathematica 3.01. and I
found something peculiar with the random generation in Mathemathica,

Just run these lines and see for yourself:

SeedRandom[1111111 ] (*change this number to get another random

vec1=Table[Random[Real,{0,1000}],{10^6}]; (*reduce this
vector length if you get memory problem*)
vec2=Map[If[#<44,1,0]&,vec1]; (*threshhold for
ones=Flatten[Position[vec2,1]]; (*vector of index
positions for ones *)
Length[ones]/10.^6 (*check for the
average of ones*)
(*subtracts ones[[i]]-ones[[i+1]]*)


It is the plot that seems a bit strange to me, I get the expected
decreasing exponential behavior in
the probability of the interval length between ones.

But, (this is the question) in all different simulations I have made
with different RandomSeed[], average
of ones, different vector length, the interval of 24 have a lower
frequency than expected.

If this behavior persists when you test, what is the reason?
If not, why do I get it, I have tried it on two computers.

hehe.. if you reverse 24 you get 42???
Peter W

Daniel Lichtblau

Mar 5, 2002, 3:23:20 AM3/5/02

I once responded to an equivalent question in this news group:

In that case as well something bad happened in the 24th bin which was
(as in your case) reliably under where it should have been.

The upshot is that this appears to be a hazard of subtract-with-borrow
based random generators, which is what is used to generate random
machine doubles. This defect does not appear to afflict the cellular
automaton generator used to form random integers smaller than 2^30.
Hence to ellude it in your example you might do as below.

vec1 = Table[Random[Integer,1000],{10^6}]; (* generate integer instead
of real *)
vec2 = Map[If[#<=44,1,0]&, vec1];
ones = Flatten[Position[vec2,1]];
plotvec = Map[Length, Split[Sort[Drop[ones-RotateRight[ones,1],1]]]];
ListPlot[Log[plotvec], PlotRange->All]

For further information, more general workarounds, etc. I defer to my
5/00 post at the URL above.

By the way, I don't think clustering is equivalent to "a bit error is

more likely to occur just after the most recent error if the errors are
generated by random noise."

Daniel Lichtblau
Wolfram Research

0 new messages