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DirectX8::CreateDevice fails when program is started from within the console.

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Oct 23, 2022, 4:26:48 AM10/23/22
Hello all,

I'm trying to create a 3D scene using DirectX, but see CreateDevice fail
when the program is started from within the console (it runs OK when
double-clicked in the GUI).

Currently I've got a hack in place which consists of forcing a switch to GUI
mode by creating a self-closing, never actually displayed dialog. I would
like to replace it with something more elegant.

I'm aware of a call which will force a console program to GUI mode (needing
a Std* handle), but as my program is a GUI mode one ...

So, does anyone here knows of a (preferrably standard) way how to handle it

Rudy Wieser

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