The error almost seems like my various worker threads are using the same
file (I use serialization << and >> to send and receive) even though I do
a file=new CSocketFile() in each thread. What do I need to do to prevent
this? I'm very confused.
BTW, if a look at my code will help, I can post it. I just didn't want to
waste the bandwidth if it wasn't needed.
Please respond to: FIGNET05...@eds.com since I don't have easy
access to this group.
Thank you.