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applets, vrml, java3d -- noob questions

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joe carco

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Oct 3, 2003, 5:38:48 PM10/3/03
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hi @ all,

i want to create a 3d world that works with a browser.
is it possible to bind vrml with a java applet. ie. can i write a java
applet that runs vrml? or will i have to use vrml standalone using a vrml
plugin like cosmo? or is it better to use java3d?
the world that i want to create will need an application layer that does a
lot of work, because im planning on creating lots of stuff that you can
move, examine, etc and i dont know if vrml language lets you programm all
sorts of algorithms and decisions etc....


Herbert Stocker

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Oct 5, 2003, 8:10:52 AM10/5/03
to joe carco
joe carco wrote:
> hi @ all,
>
> i want to create a 3d world that works with a browser.
> is it possible to bind vrml with a java applet. ie. can i write a java
> applet that runs vrml? or will i have to use vrml standalone using a vrml
> plugin like cosmo? or is it better to use java3d?

There is BS Contact J, which is a Java applet that runs VRML.
It does not event require java3d to be installed on the clients
machine.

Click the laptop on http://www.bitmanagement.de/ for a demo and see how
it can be used for product visualization and how it can interact with
HTML.

More information and two other demos can be found on
http://www.bitmanagement.de/?page=/products/bs_contact_j.html

For the evaluation pack and for licensing contact in...@bitmanagement.de

Herbert

--
Herbert Stocker (aka hersto)
http://www.hersto.de/VRML
http://www.bitmanagement.de

Herbert Stocker

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Oct 5, 2003, 8:11:03 AM10/5/03
to
joe carco wrote:
> hi @ all,
>
> i want to create a 3d world that works with a browser.
> is it possible to bind vrml with a java applet. ie. can i write a java
> applet that runs vrml? or will i have to use vrml standalone using a vrml
> plugin like cosmo? or is it better to use java3d?

There is BS Contact J, which is a Java applet that runs VRML.

Patti Koenig

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Oct 7, 2003, 4:30:22 PM10/7/03
to
You can check out FastScript3D which runs entirely in a browser
and provides JavaScript extensions to Java3D. You can load
static vrml components into FastScript3D using the vrml97 loader
and hook them up / interconnect them as
you desire and then use a set of simple animation commands to articulate
and manipulate your objects .... There is quite a bit of flexibility
in the API. You can add new commands and have access to all the source
code to make any modifications that you desire.

http://fastscript3d.jpl.nasa.gov

Patti Koenig

"joe carco" <carc...@directbox.com> wrote in message news:<3f7dec60$0$25152$9b4e...@newsread2.arcor-online.net>...

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