I'm looking for some software that will resolve the rotation and
translation of Transform nodes. Given an IndexedFaceSet that is
nested in several Transform nodes with rotations and translations,
what would be the resulting IndexedFaceSet with a new set of
coordinates that takes into account the rotations and translations.
For example,
Transform {
rotation ...
translation ...
children [
IndexedFaceSet {
coord Coordinate {point [ ... relative coordinates ...]}
coordIndex ...
}
]
}
would become
Group {
children [
IndexedFaceSet {
coord Coordinate {point [ ... absolute coordinates accounting
for the rotation and translation ...]}
coordIndex ...
}
]
}
Any suggestions?
Thanks,
Bob
vivaty studio has a function called 'merge into IFS' on the toools
menu, which puts VRML transforms into VRML IFS.