I have a question regarding elevation grids and texture maps. Does
VRML 2.0 support individual polygon texturing? If I have a grid that
is 20x20 in size, can I apply a different texture to each polygon
(rectangle)?
Is this possible?
Thanks again!
Mark Schunder
schu...@cybernet.com
Lesley
In article <69ja2m$p...@gateway.cybernet.com>, msch...@cybernet.com (Mark Schunder) writes:
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Lesley Kalmin (650)933-3571
Cosmo Software: http://cosmo.sgi.com kal...@sgi.com
Silicon Graphics, Inc.
: I have a question regarding elevation grids and texture maps. Does
: VRML 2.0 support individual polygon texturing? If I have a grid that
: is 20x20 in size, can I apply a different texture to each polygon
: (rectangle)?
: Is this possible?
No, but you could consolidate all the textures into a single,
properly aligned one. It would have to be pretty big, though,
since tiling wouldn't work for you.
Another trick, if only a few textures are used but many interspersed
polys use the same one: use one elevation grid for each (tiled)
texture. Modify each grids so that all but "its" type of facet
is zeroed out, and then let them intersect.
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Joachim Lous