I think it is an excellent environment (Tcl/Tk/Gl) to work with. I
have used the glxwin extension written by
>Michael Halle
>Spatial Imaging Group
>MIT Media Laboratory
>mha...@media.mit.edu
>
You can get it from the FAQS. I plan to modify it for opengl if
Michael Hall does not do it. I also am giving some thought to
make this glxwin extension carry over to the windows environment.
I think once you add some 3d camera viewing mechanism and image io
It is fully a great environment. I lifted some sgi trackball code
to do the 3d viewing manipulation stuff.
Good Luck,
Art Morel
Visual Technologies
a...@rain.org
805-967-0661 Work
805-967-0661 Fax
greetings:
I am considering using TCL/TK as GUI for my master thesis. My
thesis involves 3D simulations, and possiblely real-time animation. So
far, I am thinking of TCL/TK + OpenGL as a tool package rather than
OpenGL/Motif since 1) TCL/TK is scripting language, and 2) Motif isn't
free, and 3) there is a free OpenGL (Mesa) in Linux.
Can someone please comment on this approach? by 3D
simulation/animation I mean:
1) displaying 3D point clauds (or 3D mesh)
2) rotation/translation of such claud/mesh, updates itself
whenever mouse/keyboard button(s) is released
3) resizing,
4) hyper-text style of menus.
most of the simulation/animation will be written in OpenGL/C, using
TCL/TK as GUI (instead of Motif).
any input is very much appreciated.
Elvis
Ever tried Togl? (http://www.ssec.wisc.edu/~brianp/Togl.html)
An application using Togl can be found on
http://www.informatik.uni-rostock.de/~rschultz/shellylh.html/
cu,
--
RANDi (rsch...@informatik.uni-rostock.de)
Anglizismen sind out!
Has this Togl widget been ported to Windows NT by any chance?
If not, I may have some interest in doing that, if there is no such project
underway yet...
- Jeroen