Hi Phil,
> No necessarily.. but an approach to CA they never handed over all
> the rights to their development and acqusitions. I was at the
> handover from CA to Brian all those years ago. My understanding it
> was so they did not have to develop and it lived on.
I'm sorry, but I don't understand completely what you mean.
AFAIK CA stopped the development, but continued to sell both the
product and support for it.
I don't know the details, but they should have passed the sources to
GrafX and should have received a part of the sales money.
In fact, they don't passed the most recent sources they had because at
that time there was a c release in beta (but ready to be released),
with some errors fixed, and these errors were also in the first GrafX
release (2.6), so GrafX had received the last production sources.
I can immagine that the contract defined that even the developments
made by GrafX would remain CA's property (I cannot think that CA had
NOT added such a clause).
> That situation exists again.. but I am sure Grafx would own what they
> developed surely.. but maybe the contract does not allow this is
> company suspended. I would think contract is complete.
see before - for sure CA had protected their interest, but this
contract was made in 2002, and since them many has changed in CA, and I
have my doubts they have the contract anywhere.
And I don't know what consequences the development of a concurrent
product and the use of CA's intellectual property in such a product
would be have - if that would not make the contract invalid (again
something that for sure CA's laywers had considered).
So, if CA decided to give the distribution rights on VO and Clipper to
Xsharp BV, GrafX cannot do anything against because they don't esist
anymore.
Another possibility CA could do: release the Clipper and VO sources as
open source, so the X# team could take them and move them to X#. But I
don't think CA would do that.
> Glad I did not build anything in VULCAN.
I had a few things in Vulcan, but they are in X# now, and much more
projects are developed in X# now.
> I thank Brian, Grafx team old and older.. for VO2.8.. nice product.
yes, after all, VO survived thanks to Brian, and also the Vulcan exists
because of his ideas.
But I think he has made it's money with it, so we don't owe him
nothing, and the times have changed. And sincerely, he has lost its
interest in VO and Vulcan - otherwise he had continued the development
- and maybe also started a new compiler version based on Roslyn.
Wolfgang
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