A new raycaster is comming out by Jon Olick(
jario...@aol.com). It has
actual textured floors&cielings(like in doom), actual textured walls,
light shading, and still runs at a reasonable speed. This is the most
advanced Raycaster done in QB so far and it uses NO assembly or lybraries.
It will be comming soon to ABC and
qbasic.com. If you want the code &
executable sooner than they put it up then you will have to E-mail Jon
Olick(
jario...@aol.com).