On 2/10/23 19:44, Vadim Godunko wrote:
> GtkAda is binding for Gtk+ 3.24.x version, it doesn't support Gtk 4.
> GtkAda doesn't provide OpenGL API binding, but supports OpenGL. There is no example in testgtk for this reason - it requires OpenGL API binding.
I'm very happy to report that openGL support in gtkada works fine. I
made a simple blunder in my initial test (not attaching the gl_Area
widget to my main window widget *sigh* :) ).
It is also possible to use an openGL engine (ie a renderer in it's
own ada task) with gtakada. A simple protected object to prevent mutual
access between the gtkada task (main environment task) and the openGL
engine task, is all that was required.
*Thank* you Vadim for letting me know that the openGL support is there.
Now, onto my game ! ... :D
"The game is afoot!"
P.S. Would anyone know if gtkada might be 'upgraded' to support gtk4 ?
Just curious (gtk3 is fine for my purposes).