Does anybody know is Win32s+win3.1 support DirectX technology?
Our company had developed game, that use DirectX. We want to
enlarge our market and include old Win3.x.
Thank you.
Igor Dagaev.
>Hi!
>
>Does anybody know is Win32s+win3.1 support DirectX technology?
>Our company had developed game, that use DirectX. We want to
>enlarge our market and include old Win3.x.
No.
win3.1 + win32s <> win95.
I've also heard (and it makes some sense) that DirectX will not be
backwards ported to Win3.1.
Jim.
This is correct. Even NT4.0 will not have a full Direct3D until
sometime early 1997. (DirectDraw is available.)
mike
Well, doesn't that mean there's a natural opportunity for somebody
to make a whole pile of $$$ by putting up a DirectDraw on Win 3.1,
which is still in very wide use? (Still more than 60 Megainstalls.)
--
Daniel Phillips
phil...@dowco.com
The problem is not with the theory of porting it, it's in the
implementation. You really need 32bit flat model to make sense of
these API's - who ever heard of a segmented LFB?
Nothing to say that a directx-like product could not be created.
Jim