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Reflection of volume light in 3DS Max

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Jaap

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Jun 17, 1999, 3:00:00 AM6/17/99
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Dear people,

Does anybody out there have a clue whether it is possible to reflect
(perhaps through raytrace) a volume light in Max? If yes, how???

In my model of a mirror, the volume light just shines right through
it. (the mirror _is_ able the reflect an object that I can see when I
put a camera in the spotlight used, but the volume light does not get
to the object)

In the future (hopefully somewhere before X-mas :)) ) I would like to
do this with a partly spherical mirror.

I am (not yet desperately, but close) eager for tips.

Greetings,
Jaap

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