I'm looking for a photo-realistic graphics library or component that can
preview images using interactive OpenGL rendering (high quality) and then
produce a photo-realsitic "raytraced" rendering. I have found a LOT of
application programs that can perform this task ( 3D studio Max, Accurender,
etc). What I would like to find is a C++ programming library that I could
use to provide these functions in my application. If it had the Clearfinish
(as seen in Accurender) style rendering that would be excellent. One
particuarly useful aspect would be if the same "scene description" could be
used for the OpenGL preview and the "raytraced" rendering.
Any pointers or information on open source or commercial libraries would be
appreciated.
Regards
Rob
E-mail: wood...@acm.org
Not a raytracer, but there is (or maybe was) an interactive renderer
for RenderMan, which has (or maybe had) a C interface.
Dore' has a ray tracer and a IRIS GL interface, but as far as I know it
hasn't been maintained since it was released into the public domain.
Sam Paik
--
Samuel S. Paik | s...@paiks.org
3D and digital media, architecture and implementation
>Hi all,
>
>I'm looking for a photo-realistic graphics library or component that can
>preview images using interactive OpenGL rendering (high quality) and then
>produce a photo-realsitic "raytraced" rendering. I have found a LOT of
>application programs that can perform this task ( 3D studio Max, Accurender,
>etc). What I would like to find is a C++ programming library that I could
>use to provide these functions in my application. If it had the Clearfinish
>(as seen in Accurender) style rendering that would be excellent. One
>particuarly useful aspect would be if the same "scene description" could be
>used for the OpenGL preview and the "raytraced" rendering.
Max also has MaxScript and perhaps you can run, execute script and
exit the application. It's quite obese, so you'll notice it running
for sure. Depends on how invisible you want to have it from the users.
Ruud van Gaal, GPL Rank +53.25
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