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PovRay: shadowless lights don't have reflections.

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Herman Samso J.

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Nov 29, 2010, 2:10:07 PM11/29/10
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Hello!

I was changing all parameters of
the finishing of a texture, trying to find
the bright reflection spots of the light.
This were not seen, and the object always
appeared in a monotonic brightness.

The solution was removing the <shadowless>
parameter from the light_sources.

This means that the <shadowless>
parameter changes the finishing.
It does not only avoid
the shadows being raytraced.

Good Night,
The BITS Club

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