I have a character that is one large mesh. I have converted it to an
editable mesh and using face selection I have selected one of his arms. I
want to rotate it down to his side (ATM it is horizontal to the ground).
However, the arm rotates around a point near it's hand. How can I move the
transform gizmo to his shoulder joint. I know how to move the gizmo for the
entire body when I just want to rotate that, but when I have only a section
of the mesh selected, as with an editable mesh, I can't seem to move the
gizmo. It just unselects the selected faces (vertices).
Thanks