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Exploding an image

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schickb

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Jun 2, 2008, 5:05:10 PM6/2/08
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I'm looking for a way to explode an image around a central point.
During the "explosion" the central point wouldn't move and the further
a pixel was from the central point, the further is should move away
from that point during the explosion. Just like the movement of
particles in a real explosion that was perfectly uniform -- minus the
smoke and fire effects ;)

Does such a filter exist?

Ofnuts

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Jun 2, 2008, 6:26:52 PM6/2/08
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The displacement map with a radial gradient as a map?

--
Bertrand

schickb

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Jun 2, 2008, 7:13:14 PM6/2/08
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Ofnuts <o.f.n.u....@la.poste.net> wrote:
>> I'm looking for a way to explode an image around a central point.
>> During the "explosion" the central point wouldn't move and the further
>> a pixel was from the central point, the further is should move away
>> from that point during the explosion.
>
> The displacement map with a radial gradient as a map?
>

Sounds possible, but so far I haven't gotten that to do what I
described.

Ofnuts

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Jun 3, 2008, 3:45:00 AM6/3/08
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Map layer: use radial with black at center. Make it "wide" (ie, end of
line near a corner).

When applying displace map: use polar mode, pinch only, with a fairly
high negative pinch (1/4 of you image width, for instance). I used -200
on a 800x600 image.

Potential improvements:

- if you apply your first map twice, you end up with a "squared" effect
which may be more dramatic. And even more so if you reapply the map
several times.

- Although it will be harder to generate(*), a star-shaped displacement
map may look more realistic.

- maybe your "explosion" requires more than a displacement.... You may
want to add some displacement jitter (use some random drawing as a
further displacement map) or add some noise to the original map.

Also, if you apply your first map twice, you end up with a "squared"
effect which may be more dramatic.

(*) maybe a plain B&W star with heavy-handed blur...


--
Bertrand

Michael Soibelman

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Jun 3, 2008, 11:13:57 AM6/3/08
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schickb wrote:

Try spin-zoom or zoom-twist (I think that's what they're called) in the
Math<Map plugin. Get that here:

http://software.opensuse.org/search?p=1&q=mathmap&baseproject=ALL

Or maybe something similar in that (MathMap) plugin. I forget what else is
in there but I'm sure I've done what you are trying..


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