#include <FL/Fl.H>
#include <FL/Fl_Gl_Window.H>
#include <FL/gl.h>
#include <GL/glu.h>
One of the errors I get:
error C3861: 'glGenFramebuffersEXT': identifier not found
I have looked around and did not find any specific examples aimed at
off-screen rendering in fltk
It's an extension, you have to get a pointer to the function
using wglGetProcAddress (on Windows...)
Google for "opengl extensions" for more info.
--
<\___/>
/ O O \
\_____/ FTB.