I know Win98 and Win2K support jpeg natively using StretchDIBits() or
SetDIBitsToDevice(), but I need this to work with NT4 and Win95.
I really don't want to have to roll my own jpeg renderer, as I'm sure others
have well-tuned code that works.
Thanks!
-Erick Kobres
Regards,
Jackson Yee
http://jacksonyee.welcome.to/
E-mails will be ignored unless requested.
"Erick Kobres" <Erick....@NCR.com> wrote in message
news:3a27f76a$1...@rpc1284.daytonoh.ncr.com...
FreeImage. http://home.wxs.nl/~flvdberg
Floris
>
> Thanks!
>
> -Erick Kobres
>
>
>Does anyone have/know of a good royalty free C++ library or some example C++
>source to render a jpeg image into a DIB or DDB so I can display a jpeg as
>easily as I can display a BMP?
C-source of a very simple jpeg decoder:
"Erick Kobres" <Erick....@NCR.com> сообщил/сообщила в новостях следующее:
news:3a27f76a$1...@rpc1284.daytonoh.ncr.com...
> Does anyone have/know of a good royalty free C++ library or some example
C++
> source to render a jpeg image into a DIB or DDB so I can display a jpeg as
> easily as I can display a BMP?
>
> I know Win98 and Win2K support jpeg natively using StretchDIBits() or
> SetDIBitsToDevice(), but I need this to work with NT4 and Win95.
>
> I really don't want to have to roll my own jpeg renderer, as I'm sure
others
> have well-tuned code that works.
>
> Thanks!
>
> -Erick Kobres
>
>
http://www.cyberbrinedreams.com/main/diary/#Nov_20_2000
Regards,
Bryan