Hello,
I made a small platform codebase for testing out 3D hacks, it uses a
self-managed X11 window. Screenshots and project site are at
http://sf.net/projects/xmantaray
There's a MacOS X, Linux and Windows port.
Some features are lua supportive libs, game-based code and models, raytracer,
AI stuff, bump-mapping and lots more.
See the README for more information. You need to run 'make' in all library
subdirectories, afterwards in the top directory.
It is used as a test platform for writing algorithms without graphical
acceleration, NURBS, B-splines and loaders can be added with a class override.
Automn
--
my blog :
http://thediaryofelvishhealer.blogspot.com/
Time heals.