Hello,
I'm developing a javaME clone of puzzle bobble, and I have a doubt on
the criteria to adopt when offering the next bubble to the player.
Is the bubble sequence in the original game random or is it predefined
(in the level map?).
Which criteria would you adopt to generate the bubble sequence?
The thing I've observed is that when you have a few bubbles remaining on
the screen, the bubbles offered by the game are the same colour as the
bubbles remaining on the game board.
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