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Help animating a spray mist

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Don Swavely

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May 21, 2002, 7:34:23 AM5/21/02
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Folks:

Has anyone within the SolidWorks/PhotoWorks/Rhino/IPA world animated a
spray mist exiting a bottle? Does anyone have some tips/clues that
might help?

Thanks.

Don

J. R.

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May 21, 2002, 9:36:25 AM5/21/02
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Hi Don,

within the below mentioned software it will be impossible to achief a truely
convincing effect. You would be in need of a software which is capable to
animate particles. There are several programs where this functionality is
already
included or there are particle-animation plug-ins available. Have al look on
animation-software like 3-Studio-Max, Cinema 4D, 3DStudio-Pro etc.

If you only want to create stills I would try following steps:

create a horizontal cone for the spray cloud and add some transparency
material like "glass" with another refraction and diffusion map and may be
some fog and lighting experiments within Photoworks.

Good luck

J.R.


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Bram van Welzenis

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May 21, 2002, 10:15:11 AM5/21/02
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I dont use animation but i've heard that the spray nozzle demo from
solidworks is done by placing a spotlight in the nozzle.

Bram
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News

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May 23, 2002, 6:01:54 PM5/23/02
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This is true, the spray in the sprinkler model is a spot light. I don't
think it will work to animate how the spray goes away from a nozzle if you
use a light. You could model a conical shape as the "spray", and give it
some kind of property that makes it look like water, then use a cut-away
technique in animator to simulate it coming from the bottle.

Interesting problem. I created a crude model and animation that I could
e-mail to you if you want. If you have animator and Photoworks you can see
what I did.

Mark


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Don Swavely

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May 24, 2002, 6:40:10 AM5/24/02
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Thank you all for your suggestions! I do appreciate it.

I was aware that the higher end animation packages, with their
'particle effects', would be the way to go if I had access to them.
Since I don't, and since we are all pretty amazing at figuring out
work-arounds, I figured I'd ask the group.

I have tried various cones, shapes of cones, textures, materials, and
lighting techniques. I just haven't found a believable set of
variables yet.

Mark - Yes, I would be interested in seeing what you've accomplished.
Every little bit helps. Thanks for the offer.

Don


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