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Simulations - What software is #1

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Bulsador

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Nov 17, 2009, 5:33:07 AM11/17/09
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Hello,

I need to make a video similar to this: http://www.youtube.com/watch?v=Q9SIYuN9aDU

What is the best method of accomplishing this? I currently use
mechanisms to move components in my assemblies to show motions.

From past experience with other software’s I am hesitant to use the
Animation Mode that comes with Pro E just because I am afraid it will
have to be constantly updated and weigh down my model. Am I wrong?

There are tons of options, which is the best in your opinion? I've
heard of Sim Pro and it looks pretty good.
http://www.kuka-robotics.com/usa/en/products/software/kuka_s im/
kuka_sim_detail/PS_KUKA_Sim_Pro.htm

In the end it would be great if this software was simple and easy to
use. One of my goals is to provide simulations for quotes we send
out... and you know what kind of hours you get to do concepts.

Any help would be great. Thanks

Janes

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Nov 17, 2009, 8:53:23 PM11/17/09
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Pro/ANIMATION is going to do approximately the same thing as your "robotics" set up but (possibly) mroe simply. The motion in that is exceedingly simple and there's nothing in it that could not be easily duplicated with Pro/ANIMATION. BTW, it has no relationship to Mechanisms or MechDes.
 
David Janes
 

Walther Mathieu

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Nov 23, 2009, 4:55:07 AM11/23/09
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Bulsador schrieb:

> Hello,
>
> I need to make a video similar to this: http://www.youtube.com/watch?v=Q9SIYuN9aDU
>
> What is the best method of accomplishing this? I currently use
> mechanisms to move components in my assemblies to show motions.
>
> From past experience with other software�s I am hesitant to use the

> Animation Mode that comes with Pro E just because I am afraid it will
> have to be constantly updated and weigh down my model. Am I wrong?
>
> There are tons of options, which is the best in your opinion? I've
> heard of Sim Pro and it looks pretty good.
> http://www.kuka-robotics.com/usa/en/products/software/kuka_s im/
> kuka_sim_detail/PS_KUKA_Sim_Pro.htm
>
> In the end it would be great if this software was simple and easy to
> use. One of my goals is to provide simulations for quotes we send
> out... and you know what kind of hours you get to do concepts.
>
> Any help would be great. Thanks

Dunno what the no 1 is ... but if you do accept a steep learn curve,
you might take a look at Blender (Just my 0.02$).

It comes with a GPL license (it's free), runs on *all* architectures,
is fast, well maintained and there�s plenty of documentation & howto.

It imports some CAD data exported from ProE, at least STL fine.

Janes

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Nov 23, 2009, 7:23:03 PM11/23/09
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"Walther Mathieu" <mathieu...@in4tec.de> wrote in message news:hedm1o$c0b$01$1...@news.t-online.com...
Bulsador schrieb:
> Hello,
>
> I need to make a video similar to this: http://www.youtube.com/watch?v=Q9SIYuN9aDU
>
> What is the best method of accomplishing this?  I currently use
> mechanisms to move components in my assemblies to show motions.
>
> From past experience with other software’s I am hesitant to use the

> Animation Mode that comes with Pro E just because I am afraid it will
> have to be constantly updated and weigh down my model.  Am I wrong?
>
> There are tons of options, which is the best in your opinion?  I've
> heard of Sim Pro and it looks pretty good.
> http://www.kuka-robotics.com/usa/en/products/software/kuka_s im/
> kuka_sim_detail/PS_KUKA_Sim_Pro.htm
>
> In the end it would be great if this software was simple and easy to
> use.  One of my goals is to provide simulations for quotes we send
> out... and you know what kind of hours you get to do concepts.
>
> Any help would be great.  Thanks

Dunno what the no 1 is ... but if you do accept a steep learn curve,
you might take a look at Blender (Just my 0.02$).

It comes with a GPL license (it's free), runs on *all* architectures,
is fast, well maintained and there´s plenty of documentation & howto.


It imports some CAD data exported from ProE, at least STL fine.
I've heard about "Blender" for a long time. What does it do, what is it good for, exactly.
 
David Janes
 

Bulsador

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Nov 24, 2009, 6:01:32 AM11/24/09
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On Nov 23, 7:23 pm, "Janes" <dja...@cox.net> wrote:
>   "Walther Mathieu" <mathieu.nos...@in4tec.de> wrote in messagenews:hedm1o$c0b$01$1...@news.t-online.com...

Thanks David and Walther for you feedback. I'll check into these 2
options.

Walther Mathieu

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Nov 26, 2009, 11:41:14 AM11/26/09
to
Janes schrieb:

>
> I've heard about "Blender" for a long time. What does it do, what is it
> good for, exactly.
>
> David Janes
>
have a look at: http://www.blender.org/features-gallery/features/

Janes

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Jan 10, 2010, 3:41:02 PM1/10/10
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"Walther Mathieu" <mathieu...@in4tec.de> wrote in message news:hemavc$fu3$00$1...@news.t-online.com...
Blender seems to be a NURBS development platform, not feature based, not parametric and thus, not of much use to MEs. Maybe for free form, push/pull product development, maybe animation, maybe games. Don't know, but it seems like I'm looking at a knockoff of MAYA, when SGC was interested in software (i.e., before they sold it to AutoDesk).
 
The simulations most MEs are looking for involve a lot of numbers and calculations, not just cute animations. How is Blender for stress engineering number crunching? or even the basics of assemblies, i.e. tolerance/interference analysis, friction/heat, force/stress, energy use/requirements (okay, that's beyond the basics).
 
Supposing it's not that good with the above, how good is it with getting geometry to the tools that can do the above?
 
David Janes
 
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