Help us evolve the landscape of collaboratively-editied games and software. Share ideas, solutions, and help push the boundaries of CS and collaboration.
We're trying to apply the ideas behind Wikipedia's success to gaming, and build games that become self-sustaining and grow exponentially.
CS topics include continuations, continuation serialization, granular sandboxing, dynamic code loading, code hot-swapping, and data persistence/integrity in the presence of these features.
We also want to discuss how to expose collaboration features to users in an inviting way, and psychologically orient the game so users enjoy extending it.