Re: 6800 FL Studio Scores.zip

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Savage Doherty

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Jul 10, 2024, 9:07:10 AM7/10/24
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Outside of a few cases like Fusion, the new AMD Radeon 6800 and 6800 XT are a good amount faster than the older Radeon 5700 XT and Vega 64. In GPU bound tasks like noise reduction and OpenFX, these new cards as much as 83%(!) faster than the 5700 XT. Unfortunately, that isn't enough for them to catch up to the NVIDIA 3000 series cards. The RTX 3070 is less expensive than the 6800 and 6800 XT, yet outperforms them in our GPU Effects tests by a solid 14%. And if you can find an extra $50 to upgrade from the Radeon 6800 XT to the NVIDIA RTX 3080, you will see up to a 70% performance gain by going with NVIDIA.

Recently, AMD launched their new Radeon RX 6800 and 6800 XT GPUs and while supply has been especially tight, we have finally managed to get our hands on a pair of cards courtesy of our friend Brian Stroh at BPS Customs. AMD has advertised very large performance gains with these cards, although gaming has been AMD's focus for the Radeon series of cards for the last few generations so we don't quite know what to expect in professional applications like DaVinci Resolve.

6800 FL Studio Scores.zip


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This testing is one that has been highly requested due to how much Resolve (especially the paid Studio version) can take advantage of the GPU. In some of our recent testing, we found that AMD lagged behind NVIDIA GPUs by quite a large margin with the Radeon RX 5700 XT not even being able to match the aging GeForce GTX 1080 Ti. It will be interesting to see if NVIDIA is able to maintain their sizable performance lead, or if the new Radeon RX 6800 and 6800 XT GPUs will allow AMD to match or beat NVIDIA in DaVinci Resolve.

If you want to see the full specs for the new Radeon 6800 cards, we recommend checking out AMD's product page for the Radeon RX 6800 and the Radeon RX 6800 XT. But at a glance, here are what we consider to be the most important specs:

While specs rarely line up with real-world performance, it is nice to see AMD including 16GB of VRAM on the new 6800 cards since especially for DaVinci Resolve, the amount of VRAM you have can be critically important. Most of the GPUs you would use for Resolve these days have 8GB of VRAM which is plenty for most 4K timelines, but having 16GB of VRAM should allow for 6K timelines to be edited with little problem.

Looking at the Overall Extended Score, the new AMD Radeon RX 6800 and 6800 XT certainly do better than the Radeon RX 5700 XT and Vega 64, but still fall behind NVIDIA's latest 3000-series cards. Even the less expensive GeForce RTX 3070 manages to best the Radeon RX 6800 XT by a solid 10% or the Radeon RX 6800 by an even larger 14%. And if you have a slightly bigger budget, the RTX 3080 is 21% and 25% faster than the 6800 XT and 6800 respectively.

Compared to the older AMD Radeon cards, the 6800 is about 9% faster than the Vega 64 while the 6800 XT extends that performance gain to just under 13%. The 6800 and 6800 XT do have more VRAM than the Vega 64 and 5700 XT, but from a straight performance standpoint, this isn't quite as impressive as what we saw with NVIDIA's 3000 series over their previous generation 2000 series.

One odd thing we found is that the performance in the Fusion tab (the last chart above) with the new 6800 and 6800 XT is not all that great. The 6800 and 6800 XT are slightly faster than the older 5700 XT, but the Vega 64 is about 6% faster than the Radeon 6800 XT. It is also a bit strange that AMD in general gives less performance in Fusion than NVIDIA since most of our Fusion comps are largely CPU limited. There are some GPU effects in them, however, which apparently is enough for NVIDIA to take a solid lead even here.

Outside of a few cases like Fusion, the new AMD Radeon 6800 and 6800 XT are a good amount faster than the older Radeon 5700 XT and Vega 64. In especially GPU bound tasks like noise reduction and OpenFX, these new cards as much as 83%(!) faster than the 5700 XT. Unfortunately, while that is a massive performance gain, it isn't enough for them to catch up to the NVIDIA 3000 series cards. The RTX 3070 is less expensive than the 6800 and 6800 XT, yet outperforms them in our GPU Effects tests by a solid 14%. And if you can find an extra $50 to upgrade from the Radeon 6800 XT to the NVIDIA RTX 3080, you will see up to a 70% performance gain by going with NVIDIA.

Overall, AMD is heading in the right direction with the 6800 and 6800 XT, but just like we saw in many Adobe applications, even the impressive gains they are showing over the 5700 XT just isn't enough for them to catch up to NVIDIA.

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As an example, Gears 5, which launched in 2019 with an optional 4K texture pack, tells users that it needs no less than 8GB of VRAM to toggle those higher-res textures. The $499 RTX 3070 barely clears that threshold, but admittedly, it doesn't struggle with Gears 5 as a result. Its 4K benchmark results are right there with the RX 6800, exceeding that price-to-performance comparison.

While content creation apps have become more GPU intensive over the years, and typically require large amounts of VRAM to function, I don't have any of those in my usual testing suite. But with news of DaVinci Resolve Studio releasing a free beta of its 17.0 version this week, I ran the numbers on both RTX 3080 and RX 6800XT by using Puget Systems' benchmark suite. My preliminary results lean in RTX 3080's favor, with a 9.9-percent higher "overall" score in its 4K content benchmark. That deserves a few grains of salt, considering this is a test of beta software that could drastically change, but I wanted to offer that as a data point outside of 3D game rendering.

Spurious bit flips in memory can impact your workstation in several ways. Applications might crash, and files might become corrupted. Read how the Radeon PRO W6800 ECC memory helps to minimize this risk.

For testing and reviewing the Ryzen 7 6800H, we'll see how it performs up against a range of other laptop processors, but most importantly Intel's competing Core i7-12700H, and AMD's own predecessor, the Ryzen 7 5800H. We have a rough idea of how these parts will stack up after testing other chips in the Ryzen 6000 and mobile Alder Lake lineup, but in this review we'll be putting some numbers to it, which should be of use when you're buying your next laptop.

With previous Ryzen 5000 and 4000 releases, it was usually Ryzen 7 parts that offered the best bang for buck as we usually get almost the same performance as the Ryzen 9 CPUs, but at a lower cost. So hopefully that trend will continue with the 6800H.

On hand for testing today is the Asus ROG Strix G15 in its mid-range configuration. It packs the Ryzen 7 6800H alongside a GeForce RTX 3060 Laptop GPU with a power limit of 115-140W, which is pretty decent for an RTX 3060, so you're not missing out on any performance.

In Cinebench R23 running at a 45W configuration, in the multithreaded test we can see where the 6800H ends up overall. Compared to the Core i7-12700H it's 9 percent slower, which isn't an amazing result given that AMD previously used to dominate Intel in multi-thread when comparing Ryzen 7 to Core i7. With that said, the margin is relatively small, and we can see performance equivalent to the Ryzen 9 5900HX from the previous generation.

As for the generational uplift, I recorded a 9 percent performance improvement over the 5800H, which appears to be about what this Zen 3+ generation is capable of - a less than 10 percent gain, unless memory bandwidth is a factor. Across two generations the 6800H is just 13 percent faster than the Ryzen 7 4800H, showing that AMD has only achieved minor gains in this workload across their three CPUs all built using TSMC's 7nm family of nodes.

At 75W the gap between the 6800H and 12700H grows: now the Intel processor is 24 percent faster, which is quite a sizable gap. This gives Intel a clear performance lead for multi-threaded tasks like Cinebench when integrated into a standard 15-inch design that can push power to 75W, which these days is a lot of the gaming-focused products.

For single-threading, I didn't see any performance gain for the 6800H vs 5800H in my testing, which is a bit unexpected given the small clock speed jump. In any case, the Zen3+ architecture isn't hugely different to Zen 3. Meanwhile Intel is much faster for these types of workloads, the 12700H is a huge 27 percent faster in what is typically a very favorable benchmark for Intel's new Alder Lake P-core design.

The Ryzen 7 6800H is a very good processor for CPU based HEVC video encoding. The results show the 6800H as 4 percent ahead of the Core i7-12700H, and 5 percent faster than the 5800H from last year. The top end of this chart is very cramped though, and lots of products released over the last two years show decent performance.

While the 6800H is the faster product at 45W, it's the slower product at 75W. Here the 12700H is 10 percent faster, so not a substantial lead, but enough to show that Intel's product scales better with higher power levels than AMD.

In Chromium code compilation it's an easy win for Intel and their 12700H. The Core i7 CPU is 24 percent faster than the 6800H, and while the 6800H is no slouch among AMD's line-up, for serious code compilers Intel's Alder Lake series is the way to go. Gen-on-gen the 6800H is providing a 9 percent performance increase, so that's in-line with what we saw in Cinebench.

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