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Great news! I am a contributor to the FreeCAD project, and I would like to help out here where I can as well.
That are very good news! I also would like to help the project, allthough my skills are quite limitated...
In my mind making all the libraries qt5 compatible is the most important step. Also there are waiting some important patches to be merged.
It would be nice to work towards a qt5 release...
I agree that Qt5 should be high priority. Indeed for me it's the
only priority for Coin3D.
I support two physics applications that used to use Coin3D. I had been planning to migrate both away from Coin3D, as it seemed to be no longer supported; so this is very good news. One application has already been migrated to OpenGL/Qt5 because it was easy (the Geant4 team already did the heavy lifting). The second application would require a lot more effort, so I am hoping that Coin3D / SoQt will work with Qt5 soon.
Tom Roberts
But before I can work on that I need a SoQt which works with qt5. Especially pivy needs a soqt-config which originally was created with autotools. CMake doesn't generate such a config yet....
> Which patches in particular?
for coin: https://bitbucket.org/Coin3D/coin/issues/130/cmake-have_inttypes_h-implementation-issue
First of all, thanks a lot for reviving and maintaining the project!
Since a few years, I'm the maintainer of a quite large Physics visualization project within the ATLAS experiment at CERN. Our project, until now, relied on a local copy of the Coin and SoQt sources. We are now planning to use the official sources from Bitbucket and perhaps test Quarter. Hence, we will be able to collaborate at some level.
On the longer time, we also plan to try to move to Qt3D, to simplify our project and its maintenance: we use Qt in the project anyway, so using the new Qt3D module, instead of Qt+Coin+SoQt would simplify a lot of things. But that needs thorough testing and a lot of development, so it would take a while for us to migrate. In the meanwhile, Coin and SoQt will remain our choice.
Thanks again for all the effort and the time you devote to the Coin3D suite.
Regards,
Riccardo.
> Most probably it will be easier and faster for you to learn Hg.
For me it's easier to work with git and github. But you are right, it is simple way too much work to get all the libraries to github... If coin on bitbucket is alive, I am fine with working directly on bitbucket. That is for sure the best solution!