If you're tracking Cogl development, you might be interested to know
that we've landed a new API for shaders. There's a blog post about it
here:
http://www.busydoingnothing.co.uk/blog/2011/12/07#cogl-shader-snippets
Also the documentation for it is temporarily available here (until it
ends up in a proper release):
If you have any comments or feedback, they'd be very much appreciated.
Regards,
- Neil