Yep, thanks for the thoughts.
I could see a place for a small collection of built-in graphics (sprites, I guess), if (a) they were styled in a distinctive way so that it's obvious a student is using the built-in picture, and (b) they were pretty general-purpose and tried not to encourage specific creative choices.
I'm thinking of a problem that happens around midway through a year at the middle school level. We've finished working on composing pictures, and are more focused on the logic behind movement, cause and effect, and state. But students end up spending a disproportionate amount of their time on drawings. Some students cope with this by extensively reusing the pictures they've made in the past. But this puts students who overachieved early in the class at an unfair disadvantage later in the class, because they simply have more artistic work to choose from and incorporate into their later projects. If they want a tree, a cloud, or a car, chances are they've already got one laying around in a project they made. It's a brief copy-and-paste before they are up and running and working on the new content. But a weaker student who just slipped by has more work to do before they are ready to begin the interesting bits.
I could see commissioning an artist to produce a canonical set of maybe 50 common pictures, in a consistent and distinctive style, that could be imported. I would use them in the later part of the class, and specifically avoid them at the beginning. And I could make a specific rule in my classes against using these sprites. I'm intrigued by this idea, but not quite sure what I think yet.