Animation problems after update

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Carlos Verdier

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Jul 22, 2016, 6:05:43 PM7/22/16
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 Hi

Looks like the last update broke some animations, so now this code does not work:

                    contOne.addComponent(contTwo);
                    f.revalidate();
                    contTwo.setShouldCalcPreferredSize(true);
                    contTwo.setY( - contTwo.getWidth() );
                    contOne.animateLayout(400);


This is still working on simulator but not on devices.

InteractonDialog seems to have problems to show up as well, and I think it might be related...

Could you please check this out?

Thanks

Shai Almog

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Jul 23, 2016, 1:06:40 AM7/23/16
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Hi,
we issued an update a couple of hours after making the original update that fixed that. Make sure you are really up to date with the latest.
Just to be 100% sure you can edit the lib version in the codenameone_settings.properties to a lower value and redo the update client libs.

Carlos Verdier

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Jul 23, 2016, 5:09:57 AM7/23/16
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humm no, still not working for me. I've made sure to be up to date following your instructions but nothing has changed.

Shai Almog

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Jul 23, 2016, 11:56:56 PM7/23/16
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Are you just talking about device builds and not simulator builds?
If so you should clarify this. We made a server redeploy a bit later that resolved issues to device builds with animateLayout().

Carlos Verdier

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Jul 24, 2016, 4:51:11 AM7/24/16
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I was talking about device builds. It's working fine now, thank you.
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