We develop a mobile application using CodeName-One framework. Each test release is compiled on the codename-one server and is available to download as either .apk or .ipa file to be installed on a test device.
We cannot install .ipa
file from codename-one.appspot.com
after upgrading iPhone to iOS 11. Same device with iOS 10 works correctly. The error we are getting is
Unable to Download App
"App Name" could not be downloaded at this time.
[Done] [Retry]
We can also install the production app version that is in App Store without any problem. Is there a workaround? Was any change made in iOS version 11 that is not compatible with CodeName-One compiler or .ipa packages compiled using different frameworks have same issues?
See this blog post for a laundry list of things that could fail codenameone.com/blog/my-ios-build-wont-install.html
however if this started in iOS 11 it's probably because Apple now
blocks the installation of 32 bit apps and I'm assuming you added the
armv7 target option forcing 32 bit. Just remove it and it will allow you
to install on the iOS device but will no longer install on the older
devices... |