Cannot install CodeName-One application to iPhone after upgrading to iOS 11

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boris.d...@gmail.com

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Oct 27, 2017, 3:24:02 PM10/27/17
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We develop a mobile application using CodeName-One framework. Each test release is compiled on the codename-one server and is available to download as either .apk or .ipa file to be installed on a test device.

We cannot install .ipa file from codename-one.appspot.com after upgrading iPhone to iOS 11. Same device with iOS 10 works correctly. The error we are getting is

Unable to Download App

"App Name" could not be downloaded at this time.

[Done] [Retry]

We can also install the production app version that is in App Store without any problem. Is there a workaround? Was any change made in iOS version 11 that is not compatible with CodeName-One compiler or .ipa packages compiled using different frameworks have same issues?

Shai Almog

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Oct 28, 2017, 12:44:40 AM10/28/17
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Answered here in the comments: https://stackoverflow.com/questions/46979995/cannot-install-codename-one-app-on-ios-11-from-ipa

See this blog post for a laundry list of things that could fail codenameone.com/blog/my-ios-build-wont-install.html however if this started in iOS 11 it's probably because Apple now blocks the installation of 32 bit apps and I'm assuming you added the armv7 target option forcing 32 bit. Just remove it and it will allow you to install on the iOS device but will no longer install on the older devices...
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