Build times continue to be very slow on IOS. I've topped out the amount of code, so the final score
is that Android builds take 2-3 minutes, IOS builds take 25-40 minutes. That seems like a pretty
severe differential.
One thing that occurs to me is to ask about the configuration of your build servers. For example,
I know from personal experience that Macs suck at networked file systems. Building using a remote
disk, even one on the same LAN, can take an order of magnitude longer than building with a local
file system.