Hi I'm hoping you can help me.
I have a problem, with a Slotmachine I'm trying to program. In order to animate the slots have I made use of a Single UITimer, that is schedueled every 17th second. When the timmer ticks, I call update and repaint methods on each slot.
When I run this, on my computer everything works fine, but when I run it on my actual device (HTC Desire ~
http://www.gsmarena.com/htc_desire-3077.php) it's just lacking alot. Since the HTC desire processor is a 1Ghz processor and my computer has around 3.2Ghz, this could be the reason,
But this shouldn't be a problem, since I'm not using any kind of heavy calculations during updates.
Do you have any surgestions to, what I should do to improve the performance :) ?
sincerely,
Kevin