Problems to update the ios debug build of my app

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hebert....@gmail.com

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Apr 12, 2017, 9:37:58 AM4/12/17
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Hi, I created a new ios version of my development application and I sent it to the generated codename to generate a debug version. 
I have downloaded the file and when I try to update the application on the ipad using itunes the process starts but the application is not installed. Is there any change in the code generator for ios that can make my application incompatible for the ipad?

If you are experiencing an issue please mention the full platform your issue applies to:
IDE: Eclipse
Desktop: windows 10
Device : Ipad ios 9.3.5

Steve Hannah

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Apr 12, 2017, 12:34:22 PM4/12/17
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This can happen if you already have the app installed on your device but you used a different certificate previously.  Or if you have an appstore version of the app installed on your device.  In either case, uninstall the app and try to install it again.

Steve

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Steve Hannah
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Codename One
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hebert....@gmail.com

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Apr 12, 2017, 1:44:49 PM4/12/17
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I solved the problem!
My IPAD has a 32bits processor and the codenameone is compiling for 64bits by default.

I had to insert the build hint ios.debug.archs=armv7 to force a 32 bits compilation.

 I found the solution in the codenameone blog at this link https://www.codenameone.com/blog/moving-to-64bit-by-default.html

Thanks

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