Anyone have a guide to Android only offline builds? I know I can include source and build that, but what I'm looking for is a simple process where I can 'run' my application from NetBeans and have it install and run automatically on my phone.
My two pain points at the moment with the CN1 build server is:
1. While builds are nice and fast its clunky to scan a QR code and get the app on my phone. Only a minor inconvenience I but can be much smoother if I can stay in my IDE with my phone on my desk.
2. Breakpoints - I'm getting things that don't quite behave the same in the simulator and Android (native code, database etc.,) and being able to debug easily on the phone like you can with native would be great.
I've looked at a few solutions and they seem to add a lot of complexity due to managing iOS, and / or have a lot of manual steps which makes it less friendly than the build server.
I know iOS is going to be a pain and take longer to build, it always is and I'm not looking for a offline build solution entirely, just a way to do quicker iteration on a real device.
Any thoughts or suggestions?