There should be an easy to move items "up" and "down" too in the hierarchy, trying to do that with dragging is quite hellish, and more or less impossible considering if I drag a button down in preview, all my other buttons vanish. If I quit and reload they come back, hence the refresh bug, I am assuming it might be not be happening for you guys because it is quite blatant.
Also do you still have the concept of before and post methods? I cant figure out where I am meant to do things..
ListOfBucketItems lobi = new ListOfBucketItems();
lobi.show();
?
I do very much like that the code is now in separate files, that makes things much more readable I think.
Some other issues, window is locked fullscreen on middle monitor, I think this needs to be fixed, I never use the editor on main monitor.
Deleting a button crashed editor.
Sometimes dragging a button into a container just wipes everything out of that container, so the button is the only thing left, quite dangerous.
As I have said the most major issue is dragging things from the palette into the UI, this to me is, confusing, error prone, risky and time consuming. To the point where I am confused as to how you guys use it. It seems virtually impossible for me to drag a button in (see
https://www.youtube.com/watch?v=qvHCO6CCu5E&feature=youtu.be )
I do like very much how there is a new window for each form, thats nice.
Also having problems with it remember an old form if I delete it, each time I run it is generating non compilable code for an old form, i noted I could delete its (.gui file to fix this)).
And how do you go back to a previous form in code?
having quite a bit of trouble with it not generating code for things I make in the gui builder. Only seems to generate sometimes when I run the app.
Where do you change uiid stuff? (edit I see its now in component inspector, so both the old and new gui builders work and link to the same theme.res?)
Also when you select an object id like to see the hierachy still it goes to the properties of that object, but if you are dragging it to a new container, this gets confusing, again I think this could be solved by making the tabs undockable and viewable at all times, this would also help quite a few other operations IMHO.
The drag and drop is unreliable, also sometimes just wipes out a ton of components ;-/ Had to do a lot of saving, and a lot of quit n reloads. This is just with extremely simple things like dragging a button to be above another button. Also a simple way to do this would be good like you can press up on the cursors to move a button up the hierarchy for example.
Overall I am sure it is great work but just needs some fixes mostly to drag and drop, and the ability to undock the tabs which I am hoping is possible, not being able to drag into hierarchy will surely hamper every user, unless I am just weird.
Good work guys, hope you dont think I am being negative, I am just giving honest feed back, I have always been drawn to lwuit/cn1 due to the editor. I can do more testing etc if you are interested, maybe something weird was happening for me.