[cocos2d/cocos2d-swift] 090bd5: CCEffects - Fix handling of nil environment nodes

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Sep 26, 2014, 4:18:40 PM9/26/14
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Branch: refs/heads/develop
Home: https://github.com/cocos2d/cocos2d-swift
Commit: 090bd54a91bf867cbd8f88ea715f26f7e579f2a4
https://github.com/cocos2d/cocos2d-swift/commit/090bd54a91bf867cbd8f88ea715f26f7e579f2a4
Author: Thayer J Andrews <tha...@apportable.com>
Date: 2014-09-26 (Fri, 26 Sep 2014)

Changed paths:
M cocos2d/CCEffectGlass.m
M cocos2d/CCEffectReflection.m
M cocos2d/CCEffectRefraction.m

Log Message:
-----------
CCEffects - Fix handling of nil environment nodes


Commit: 986091f32584d1ec5b3946f5775d04d89ccb1d9a
https://github.com/cocos2d/cocos2d-swift/commit/986091f32584d1ec5b3946f5775d04d89ccb1d9a
Author: Viktor Lidholt <viktor...@gmail.com>
Date: 2014-09-26 (Fri, 26 Sep 2014)

Changed paths:
M cocos2d/CCEffectGlass.m
M cocos2d/CCEffectReflection.m
M cocos2d/CCEffectRefraction.m

Log Message:
-----------
Merge pull request #998 from thayerandrews/develop

CCEffects - Fix handling of nil environment nodes


Compare: https://github.com/cocos2d/cocos2d-swift/compare/ce2594181d7b...986091f32584
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