Issue 204 in los-cocos: particle size does not scale well when resizing the window

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los-...@googlecode.com

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Dec 15, 2013, 10:42:31 PM12/15/13
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Status: Accepted
Owner: ccan...@gmail.com
Labels: Type-Defect Component-Particles

New issue 204 by ccan...@gmail.com: particle size does not scale well
when resizing the window
http://code.google.com/p/los-cocos/issues/detail?id=204

Initial report by hell...@gmail.com in thread
https://groups.google.com/forum/#!topic/cocos-discuss/STG1zvE0xII

If a scene has particles,
and the window was created by calling director.init with do_not_scale=False,
and the hardware supports OpenGL points sprites,

then when resizing the window the particles does not maintain a size
proportional to the window.

Verified with cocos 0.5.5 , also r1270

attached
bugdemo script test_particle_scaling.py
resource white_square_64.png


Attachments:
white_square_64.png 249 bytes
test_particle_scaling.py 3.7 KB

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los-...@googlecode.com

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Dec 15, 2013, 11:43:07 PM12/15/13
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Updates:
Status: TrunkFixed

Comment #1 on issue 204 by ccan...@gmail.com: particle size does not
scale well when resizing the window
http://code.google.com/p/los-cocos/issues/detail?id=204

fix committed at r1271

los-...@googlecode.com

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Apr 10, 2014, 10:01:11 AM4/10/14
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Updates:
Status: Fixed

Comment #2 on issue 204 by ccan...@gmail.com: particle size does not
scale well when resizing the window
http://code.google.com/p/los-cocos/issues/detail?id=204

made to cocos 0.6.0
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