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cocos2d discuss
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Douglas Benndorf Rodrigues
10/4/21
Short self-presentation
Hello everybody. I started learning how to use the API a few weeks ago and the progress I've been
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Short self-presentation
Hello everybody. I started learning how to use the API a few weeks ago and the progress I've been
10/4/21
Antoni Rocafort Curia
,
Douglas Benndorf Rodrigues
2
10/4/21
Cocos2d physics
Have you tryed Pymunk? You can use this with Pyglet, and therefore with cocos2D (I haven't tested
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Cocos2d physics
Have you tryed Pymunk? You can use this with Pyglet, and therefore with cocos2D (I haven't tested
10/4/21
Toni Roca
, …
Antoni Rocafort Curia
3
1/28/21
About FPS and performance.
I using cProfile, i see in one update function in Sprite have 35 seconds :O Any game example for see
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About FPS and performance.
I using cProfile, i see in one update function in Sprite have 35 seconds :O Any game example for see
1/28/21
Toni Roca
, …
Ivo Fokkema
4
1/27/21
How i do a moving infinite background?
I solved it, thanks for your responses .:) El dia dimarts, 26 de gener de 2021 a les 9:39:24 UTC+1,
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How i do a moving infinite background?
I solved it, thanks for your responses .:) El dia dimarts, 26 de gener de 2021 a les 9:39:24 UTC+1,
1/27/21
Antoni Rocafort
,
claudio canepa
6
1/22/21
How i load a tiled map?
I solved it, chaging the tmx for another one more tiny. El dia divendres, 22 de gener de 2021 a les
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How i load a tiled map?
I solved it, chaging the tmx for another one more tiny. El dia divendres, 22 de gener de 2021 a les
1/22/21
claudio canepa
11/8/20
cocos 0.6.9 released
November 7, 2020 cocos2d 0.6.9 available from pypi, https://pypi.python.org/pypi/cocos2d/0.6.9"
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cocos 0.6.9 released
November 7, 2020 cocos2d 0.6.9 available from pypi, https://pypi.python.org/pypi/cocos2d/0.6.9"
11/8/20
Facundo Batista
,
claudio canepa
4
11/2/20
Composing actions after started
El dom., 1 de nov. de 2020 a la(s) 23:47, claudio canepa (ccan...@gmail.com) escribió: > There
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Composing actions after started
El dom., 1 de nov. de 2020 a la(s) 23:47, claudio canepa (ccan...@gmail.com) escribió: > There
11/2/20
Facundo Batista
,
claudio canepa
2
10/27/20
No boilerplate to lower the barrier of usage
Hi! On Tue, Oct 27, 2020 at 8:12 AM Facundo Batista <facundo...@gmail.com> wrote: I'm
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No boilerplate to lower the barrier of usage
Hi! On Tue, Oct 27, 2020 at 8:12 AM Facundo Batista <facundo...@gmail.com> wrote: I'm
10/27/20
stu....@gmail.com
,
claudio canepa
3
10/14/20
Clipboard API
Good question, pyimgui integrations only seem interested in text [1] When it comes to other formats,
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Clipboard API
Good question, pyimgui integrations only seem interested in text [1] When it comes to other formats,
10/14/20
stu....@gmail.com
,
claudio canepa
2
10/12/20
Releases newer than 0.6.5 not announced on the website.
yeah, my ssh credentials expired and initiating contacts to fix that has slipped in my TODO list. On
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Releases newer than 0.6.5 not announced on the website.
yeah, my ssh credentials expired and initiating contacts to fix that has slipped in my TODO list. On
10/12/20
Азарий Пискунов
,
Facundo Batista
2
10/5/20
can i redesign the cocos2d site?
You're free to provide an alternate site, that the site owner may adapt. I suggest you provide a
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can i redesign the cocos2d site?
You're free to provide an alternate site, that the site owner may adapt. I suggest you provide a
10/5/20
Christoph Roth
,
claudio canepa
3
9/28/20
Outputting content of Variable
Hi Claudio, thanks for the advice. The actors label is actually visible, but as you said is off
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Outputting content of Variable
Hi Claudio, thanks for the advice. The actors label is actually visible, but as you said is off
9/28/20
raallvv
8/13/20
Nimiq blockchain client for Cocos2d
Hey community, long story short, while searching for a cryptocurrency that could be used for games
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Nimiq blockchain client for Cocos2d
Hey community, long story short, while searching for a cryptocurrency that could be used for games
8/13/20
carmen che
, …
claudio canepa
12
7/17/20
I wrote a book to propagate cocos2d python
On Fri, Jul 17, 2020 at 10:51 PM carmen che <che.ca...@gmail.com> wrote: if it is possible,
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I wrote a book to propagate cocos2d python
On Fri, Jul 17, 2020 at 10:51 PM carmen che <che.ca...@gmail.com> wrote: if it is possible,
7/17/20
Jason
, …
claudio canepa
6
5/28/20
Image Artifacts
On Sun, May 24, 2020 at 7:03 AM Ivo Fokkema <ivo.f...@gmail.com> wrote: Thanks for your
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Image Artifacts
On Sun, May 24, 2020 at 7:03 AM Ivo Fokkema <ivo.f...@gmail.com> wrote: Thanks for your
5/28/20
GORSSA
,
claudio canepa
2
2/29/20
Site about cocos2d
sure On Sat, Feb 29, 2020 at 10:23 AM GORSSA <kk47...@gmail.com> wrote: Can I made site about
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Site about cocos2d
sure On Sat, Feb 29, 2020 at 10:23 AM GORSSA <kk47...@gmail.com> wrote: Can I made site about
2/29/20
Michael Calvey
, …
Nathan Allen
5
11/3/19
"Hello world' throwing attribute error
I know this is super old, but for me it was caused by installing just "cocos" from pip,
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"Hello world' throwing attribute error
I know this is super old, but for me it was caused by installing just "cocos" from pip,
11/3/19
Federico
2/13/19
Drawing Compute Shader buffer to Texture
Hi, I'm creating a fluid simulator based on the Navier-Stokes equations. Everything is done in
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Drawing Compute Shader buffer to Texture
Hi, I'm creating a fluid simulator based on the Navier-Stokes equations. Everything is done in
2/13/19
Rogério Dec
9/25/18
cocos.draw.Circle not working on Python
Trying to run this code: import cocos class Ant(cocos.layer.Layer): def __init__(self): super(Ant,
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cocos.draw.Circle not working on Python
Trying to run this code: import cocos class Ant(cocos.layer.Layer): def __init__(self): super(Ant,
9/25/18
che...@sina.com
,
claudio canepa
4
8/29/18
About CollisionManagerGrid
Yes, i will change the docstring, thanks. On Wed, Aug 29, 2018 at 5:12 AM <che...@sina.com>
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About CollisionManagerGrid
Yes, i will change the docstring, thanks. On Wed, Aug 29, 2018 at 5:12 AM <che...@sina.com>
8/29/18
che...@sina.com
,
claudio canepa
4
7/18/18
Difference between get_rect() and get_AABB() for Sprite
I don't know for sure, guess one of the following - make get_rect more lightweight by sticking to
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Difference between get_rect() and get_AABB() for Sprite
I don't know for sure, guess one of the following - make get_rect more lightweight by sticking to
7/18/18
Ziexe Ujhijr
6/15/18
Refactoring of tiles.py
Hello. When i work on my game, i try to use A*, and in a moment start to refactor tiles.py :) First
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Refactoring of tiles.py
Hello. When i work on my game, i try to use A*, and in a moment start to refactor tiles.py :) First
6/15/18
che...@sina.com
,
Daniel Gillet
3
6/10/18
Use CollisionManager, how to know the collision direction?
Thanks Daniel for your suggestion, I will check the code you mention. 在 2018年6月9日星期六 UTC+8上午1:02:06,
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Use CollisionManager, how to know the collision direction?
Thanks Daniel for your suggestion, I will check the code you mention. 在 2018年6月9日星期六 UTC+8上午1:02:06,
6/10/18
che...@sina.com
,
claudio canepa
3
5/23/18
In this code: my_layer.do(Delay(10) + CallFunc(my_func)), why it executes my_func() at once instead of execute if after delaying 10s?
Thanks Claudio for your reply. you are right, I checked my code, found I used the following syntax :
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In this code: my_layer.do(Delay(10) + CallFunc(my_func)), why it executes my_func() at once instead of execute if after delaying 10s?
Thanks Claudio for your reply. you are right, I checked my code, found I used the following syntax :
5/23/18
icyh...@gmail.com
,
Daniel Gillet
2
3/8/18
The on_mouse_press event doesn't work
Hello, Thanks for the report! Indeed there was a bug which was solved a couple of days ago in pyglet.
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The on_mouse_press event doesn't work
Hello, Thanks for the report! Indeed there was a bug which was solved a couple of days ago in pyglet.
3/8/18
Alan Etkin
2
3/1/18
0.6.5 docs translated to spanish
The repository with the changes to the guide (branch doc_es https://github.com/spametki/cocos.git El
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0.6.5 docs translated to spanish
The repository with the changes to the guide (branch doc_es https://github.com/spametki/cocos.git El
3/1/18
Bastien Sevajol
3
12/30/17
Any idea bout freeze at glDrawArrays ?
Hello, We found a solution to à part of this problem : Both the director.init() and director.run()
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Any idea bout freeze at glDrawArrays ?
Hello, We found a solution to à part of this problem : Both the director.init() and director.run()
12/30/17
smallrice388
,
Bastien Sevajol
2
12/21/17
How to set FPS limit?
You should take a look around pyglet instead cocos2d for fps limitation. Answer example: https://
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How to set FPS limit?
You should take a look around pyglet instead cocos2d for fps limitation. Answer example: https://
12/21/17
Bastien Sevajol
,
claudio canepa
9
12/7/17
Troubles with TiledMap
I found what is the problem ! Actually, i found why my old venv is working and why cocos2d official
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Troubles with TiledMap
I found what is the problem ! Actually, i found why my old venv is working and why cocos2d official
12/7/17
FreshManGaming
,
claudio canepa
4
11/21/17
Changing animation in real time
Thank you very much exactly what I was looking for. On Tuesday, November 21, 2017 at 3:43:45 AM UTC,
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Changing animation in real time
Thank you very much exactly what I was looking for. On Tuesday, November 21, 2017 at 3:43:45 AM UTC,
11/21/17