Hi,
First of all, great stuff! Thanx for this library!
Recently I've been playing with Cocoon p2p and i have not found how
can I use direct routing instead of posting.
Here is the post explaining:
http://www.flashrealtime.com/directed-routing-explained-flash-p2p/
So I changed couple of strokes directly in your library, inside of
GroupManager (sendToAllNeighbors instead of post and handleSendTo
function)
This greatly decreased latency, and i guess this method is better for
using in real-time applications(games) with minimum data sent.
My question is: Is there other option to implement routing in Cocoon
P2P, without changing the GroupManager code?
If not, is there any reasons to not implement this in library?
Thanx!