This month's CocoaHeads Cleveland meeting is at a special location, date, and time.
Jason has presented for CocoaHeads before and we thought rather than have two smaller gatherings next month we would combine with the VimCLE group.
Jason will present on how to kick Xcode to the curb for iOS (and Mac OS X) development. Includes:
Configuring Vim
An overview of plugins you want
How to use Vim's plugins to navigate source
Wiring up test runners to jump to the test error
Stuff you want to know about Xcode and the command-line
He writes:
ABSTRACT
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Why put up with all of xCode's mouse clicks when you can develop with Vim? Oh yeah, because Apple doesn't really make public how to get under Xcode's hood so you can twiddle with things.
Luckily, Xcode is mostly just a thin GUI on top of tools you can wire together the good old-fashioned way. You can launch the simulator, run your iOS unit tests, build the project, and you can even get smart code completion _without_ running Xcode, all thanks to Mac OS X being built on top of POSIX and NeXT.
In this session, I'll show you step by step how to put it all together.
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In September we'll return to the third Wednesday and the traditional location.