Petra
You are overflowing the UDP buffers. Don't forget that this is
asynchronous UDP. This means that it is trying to deliver every
packet you send. What you want to do is to deliver the frames as fast
as they can go out on the network. I suggest that you check the UDP
queue size each time you want to send a frame. If it is greater than 2
(or 3) then drop the frame.
This should give you the optimal throughput.
Tereus Scott
Little Tiny Machines
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