Warhammer 40k I

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Dorthea Seate

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Aug 3, 2024, 5:43:08 PM8/3/24
to cobitcontders

This might be a hot take, and by no means do i mean with this that this Game needs Immersion updates more than it needs actual bug fixes or reworks, but imo its one of those things that are overlooked for far too long by now.

The Warhammer Universe has way too much amazing and iconic Heraldry that it is almost borderline criminal not to have Banner Bearers, who have also played a Role in the TT, who hold up their Banners with all the unique Heraldry on it. Also Officers & Musicians, though neither of them would have as much of an impact as Banner Bearers imo.

While we fight in the insanely diverse and unique world of the Warhammer Universe, the vast majority of Battle Maps feels super vanilla and uninspired. I am fully aware that it is a major undertaking to make more immersive and unique Battle Maps, but given how much focus is on actual Battles in this game it would be a nice change to see Villages on the maps, corn fields, big forestry areas and positions that just HEAVILY favor one side.

Sadly with the current Battlemaps that hardly ever a thing. 9 out of 10 times one gets excited if there is a big rock in the middle of the map that makes it unpassable terrain because that is considered unique.

The Warhammer Universe is usually known for its Grim Dark & Gritty Style, right now the game is way too bright and nice looking. There needs severe tweaks to lighting to give it back the style of what Total War Warhammer 1 had.

Compare the Animations of a Cathay Caster Hero to those of the Empire. Where the Cathay Caster uses cool looking magic attacks that reflect them being a caster, the Empire Wizards just swing their sword as if they lost all will to live ages ago. Not the biggest Deal, but still something i personally would love to see being changed.

I am saying this because i personally think, while apart from Battle Maps, those things would not give new Gameplay experiences, it would drastically enhance the Feeling of the Gameplay. Immersion is something that has a big impact on how one feels while playing the game, and should not be overlooked.

Hi there! So I'll start off by saying that I can't give you a direct answer on a lot of these, as we have a lot of different factors to balance when creating/improving WH3. Appreciate that you'll want a 'yes' or a 'no', but please know that we read and take note of all feedback posted here (and on other channels) so that we can keep discussing it with devs. I also can't promise anything - I don't want to create expectations that we may not be able to fulfill; this wouldn't be fair :)

Banner Bearers - Officers - Musicians: I have raised this to devs. This has come up a few times, particularly on the Forums. I will keep a note on this as we move towards planning and working on our next releases.

Lighting - I haven't seen too much feedback about this, and it is likely that the lighting has been adjusted for accessibility/visibility reasons. If you have some specific examples I'd be happy to take a look.

Hi there, appreciate that sometimes people have long-running campaigns. As a player above mentioned, we have rollback builds available - this allows you to continue your campaign on a previous build, unaffected by the most recent changes. -assembly.com/total-war/total-war-warhammer/forums/8-general-discussion/threads/1697-how-to-roll-back-to-a-previous-build-of-total-war-warhammer-iii Best, CA_Nova

Hey there, I spoke to a designer about this, it is indeed by design: there isn't any considerable benefit to staying undivided other than the greater variety in mount options so we made that a design choice, become stronger but reduce mount variety or stay undivided and keep your mounts without the advantage of the chaos god flavour boons. Best, CA_Nova

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