I have the code and for loops to create each Panel by X, and Y coords and everything. Each Panel is part of an array and starts at 0 at top left and ends at 90 at top right, but I don't care how its done as long as its done and its panels and works. The colors don't need to be the same but something similar so that I can have a fullscreen color picker. If someone knows some code to take one specific color and make it brighter ten times to set the panels backColor, using Color.FromARGB or just the Color class, to then please help me out. Thank you.
(This is a app I'm making for windows tablet and is touchscreen. The purpose of the app is to be fullscreen and not reviele that its a windows tablet, There for I have to make the color picker myself and cannot use the built in color dialog.)
By using this you can for the first row use a random hue, a zero saturation and a brightness going from 1.0 to 0.0 in the amount of needed steps. For the other rows you have to take 1.0 for the saturation and increase the hue from 0 to 360 in the same amount of steps and also increase the saturation from 0.0 to 1.0 per row.
The color picker window seems to have disappeared. As I use Unity, it gets gradually higher on the screen every time I click to open the color window, eventually going off the screen. At first it was just the main bar with the exit button which was hidden, and over time it hid the rest of it. It is not becoming a major problem, because the Hue/Saturation bar is hidden and I can no longer change that.
I am running a single monitor setup and can tell you that it still moves it up and to the left, but it never goes off-screen, so I imagine your multiple monitor setup may have something to do with it. I don't know how to fix it, but you you might disable you second monitor temporarily (set it up as a clone of the first or something) or maybe rotate your screen to portrait temporarily if that is an option, once done, move your color picker down and once moved down, it will position future color pickers relative to there.
In my case, I have a multiple displays, and had same issue. The way I was able to bypass this issue was by restoring down the Unity application screen [next to minimize on the top right corner] and clicked on the actual color bar within the Unity picker. This opens the window in the same spot referenced by @skovacts1 . I then centered it on the screen, open Unity full screen and now every time I try to open the color picker, it will open in the center of the screen not at the edge or hidden from the screen.
hope this helps.
Use the online image color picker above to select a color and get the HTML Color Code of this pixel. Also you get the HEX color code value, RGB value and HSV value. Under 'Use Your Image' You can upload your own image (for example an screenshot of your desktop), paste an image from clipboard, put a picture url in the textbox below. Or use an website url, you will see a thumbnail on the left side.
I am having problems with the autoit window info color picker. Basically, the color finder is not giving me the correct color. For example, on my desktop I could mouse over a shade of black and the color finder will say its white. I am also having trouble with the pixelsearch() function. It is not able to find the correct colors on my screen. I believe the two issues are connected.
The picture I have uploaded illustrates the problem I am having. I dragged the finder tool over the black strip under "Finder tool". The autoit window info says the color is 0x3C94DC, while the 'Just Color Picker' says it is black.
The pointer seems to be showing colours from about 2 inches away, I used the magnifier and thought it was not seeing the window but picking up the desktop, it wasn't, it was about 2 inches left x 2 inches higher.
Update: I have downgraded from windows 10 to windows 8 and I am still having the same issue. I discovered I am having the same problem as Phaser. If i hover the color finder over the google chrome application it does not show the correct colors, but when I move the find down and to the right (off of the logo) it gives me the colors of the logo.
EDIT: After a bit more fiddling I noticed the further right you go on screen the worse it gets, so I looked at what the screen res was and then on the tool checked under Window tab and noticed there were 2 different sizes, how do I get the tool to pick up the correct screen res? see attached image
"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the universe trying to build bigger and better idiots. So far, the universe is winning."- Rick Cook
Do you use darktable with your hands in proper touch typing position? That seems like it would make it hard to use the mouse. I have one hand on the mouse and the other hand hovering on the last hotkey I used.
When I touch-type (for example right now), I do not look at the keyboard. Some of my keyboards are worn, the little markings on the F and J buttons are not so easy to sense anymore. Although I try to use the same keyboard model everywhere, I also have to switch between desktops and laptops which necessary have somewhat different layouts.
Now perhaps there are no darktable developers who have time to work on fixing such usability problems, but we should all be able to agree that the UI behavior of darktable has room for improvement. The problems that I have described in this thread are not the consequence of an efficient UI for power users. They could be mitigated without any negative effects for them.
I could have saved myself a lot of time by not continuing this discussion, but I think that fresh impressions of new users can be valuable. Myself, I am so used to the idiosyncrasies of the libraries that I develop, that whenever I talk to a new user, I urge him or her to share with me their honest impressions and let me know what surprised them.
Darktable is capable to change mouse pointers. It would be useful to signal that the color picker is active by changing the mouse pointer accordingly. And in addition, one could consider desactivating color picker mode after the user performs some other UI action like zooming in.
However, I would like to stress one final time that I honestly believe the the UI issues of darktable discussed in this thread are not features but bugs, and that explaining them in documentation is not a substitute to fixing them in the first place.
Myself, I am so used to the idiosyncrasies of the libraries that I develop, that whenever I talk to a new user, I urge him or her to share with me their honest impressions and let me know what surprised them.
Darktable is capable to change mouse pointers. It would be useful to signal that the color picker is active by changing the mouse pointer accordingly. And in addition, one could consider desactivating color picker mode after the user performs some other UI action like zooming in
First the color picker rocks but is there a faster way to get to it other than using the browser? I had hoped COLOR COLOR wold do it but to no avail, wile i am here why was there no CLOSE button on the color picker? Maybe it's just me but I wish I could both bring up and get rid of the color picker faster (ie fewer key strokes/arm movement)
You could build a quick Macro to take you to the colour (Canadian spelling) picker. You could also make a macro which takes you back to the browser. Easy. We have and EOS with the snapshots but I still prefer to use macros for jumping around features and record targets.
Yea I will do that for now if that is my best option. Does anyone know if there is a product like x-keys that I could use to get half a dozen programmable keys that I could assign to a macro or another function/button like STOP EFFECT? The EOS has I think 3 or 4 direct macro keys but my beautiful little ION has none.
If you press and release and encoder, it will post that parameter to the command line. The make null softkey should then be just below the main LCD screen, so not too far to reach. eg: to make the pan on chan 5 null [5][pan encoder]make null [enter]. You can also use the parameter selection hardkeys that are used to change encoder pages for selecting parameter groups. IE: focus, colour, beam (note that image, form, and shutter all post "beam" to the command line)
I must confess I am a bit of an idiot I realized when I was in front of the board today that I can get to the color selector by hitting DISPLAY then the soft key for the color picker. However it seems this will only open it in the CIA not full screen the way it does when I select it from the browser.
Also I played around with creating some macros but mouse clicks in the browser are not recorded. I did not have time to try using console keys to navigate the browser so I still may have a suitable work around yet.
Colorpicker is efficient through its interface. Every features are accessible from the toolbar and shortcuts. You have the possibility to choose any color thanks to the three RGB sliders (soon HSL, CMYK, ...)!
','start_at':'preview'},'close-button':'title':'The Close button','code':'\x3C/script>\n\nColor picker with a Close button:\n','start_at':'preview'}});/* ]]> */Basic uses & Palette (swatch)Edit sourceDownloadFullscreen editorPreviewDownloadFullscreen editorEXAMPLES.initExample('basic-uses-palette-swatch');Adding color pickers dynamically (AJAX)Edit sourceDownloadFullscreen editorPreviewDownloadFullscreen editorEXAMPLES.initExample('ajax-adding-color-pickers-dynamically');onChange and onInput eventsEdit sourceDownloadFullscreen editorPreviewDownloadFullscreen editorEXAMPLES.initExample('onchange-and-oninput-events');Submitting form with transparent colors #rrggbbaa and rgba()Edit sourceDownloadFullscreen editorPreviewDownloadFullscreen editorEXAMPLES.initExample('submitting-form-transparent-colors-rrggbbaa-rgba');Presets and Custom themeEdit sourceDownloadFullscreen editorPreviewDownloadFullscreen editorEXAMPLES.initExample('presets-and-custom-theme');Customizing defaultsEdit sourceDownloadFullscreen editorPreviewDownloadFullscreen editorEXAMPLES.initExample('customizing-defaults');Color previewEdit sourceDownloadFullscreen editorPreviewDownloadFullscreen editorEXAMPLES.initExample('color-preview');Custom valueElement and previewElementEdit sourceDownloadFullscreen editorPreviewDownloadFullscreen editorEXAMPLES.initExample('redirecting-value-and-preview');Adjusting positionEdit sourceDownloadFullscreen editorPreviewDownloadFullscreen editorEXAMPLES.initExample('adjusting-position');HSV / HVS modeEdit sourceDownloadFullscreen editorPreviewDownloadFullscreen editorEXAMPLES.initExample('hsv-and-hvs-mode');Instantiating new Color PickersEdit sourceDownloadFullscreen editorPreviewDownloadFullscreen editorEXAMPLES.initExample('instantiating-new-color-pickers');Getting current colorEdit sourceDownloadFullscreen editorPreviewDownloadFullscreen editorEXAMPLES.initExample('getting-current-color');Setting current colorEdit sourceDownloadFullscreen editorPreviewDownloadFullscreen editorEXAMPLES.initExample('setting-current-color');Generate a random colorEdit sourceDownloadFullscreen editorPreviewDownloadFullscreen editorEXAMPLES.initExample('generate-random-color');Optional value & FormattingEdit sourceDownloadFullscreen editorPreviewDownloadFullscreen editorEXAMPLES.initExample('optional-value-and-formatting');Showing / Hiding using APIEdit sourceDownloadFullscreen editorPreviewDownloadFullscreen editorEXAMPLES.initExample('showing-hiding-using-api');The Close buttonEdit sourceDownloadFullscreen editorPreviewDownloadFullscreen editorEXAMPLES.initExample('close-button');
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