And in the mean time the actual development team will focus on the boring essential stuff. Roruke understands the administration now.
Thats not to mention concerns about plugin stability.
Actually let's try and get a 1.8 civtest out the door really quickly. It can be up while the server is down because it will already have the fix.
Vaults have been growing and growing since string factory obsidian gathering became a thing. Civcraft existed before this glitch and worked pretty well, in fact I sometimes look at current vaults and wonder if they are not significantly too cheap in part because of things like super low obisidan price.
These arguments go both ways.
We have the proposed 1.8 config. It needs cursory testing and documentation. But the plugins will be more work.
Is the redstone generation still there?
If it is its not good enough. Redstone is too rare to be used for obby
We have not abandoned the idea of a 1.8 patch. In fact looking at the code modified to fix the vulnerability its quit feasible if anyone wants to do it.
But we are really behind schedule on 1.8 and this is one of the few good ways to push it.
Do you have any ideas for that? Testing is just in a bad place.
Anyways thats why I want to get the 1.8 builds soon. For a civtest iteration.
Roruke has branches for everything. He needs to document progress on that more.
... Or I haven't done them or I'm not at a position for uploading them or I've made them compatible cross versions...
And or they don't need to be touched between versions or I delete the branch after its used.
In all fairness there was never a deadline for 1.8 and no one was helping...
For repos you can look at everything except NameLayer, citadel, pp, and humbug. Make an issue for the repos where u need a 1.8 branch and I'll create it.
Yes.
I mean I did them at school on my laptop. Its Ubuntu and the github client I use isn't on Linux.
Or I can go home and upload them there.
Proximity hider with a specific list of blocks and a range of 8 or so. Update ranges are much smaller. Whats the terminal output like?
Nope. Thats strange. We will have to play around with it tomorrow
Do we really want to?
Why do we need to?
Ah. Why not move bastions to lore and then use a plugin to go through and replace them.
We would make the plugin now. Bring the server up and convert existing inventories for a day or two.
Hmm would they really generate enough free bastions to be a problem? Now the water removal will ruin water vaults.